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Skill Challenge for Return of the Burning Plague
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<blockquote data-quote="LostSoul" data-source="post: 4130628" data-attributes="member: 386"><p>I think the best way to handle the skill challenges is to focus on the goal/the conflict. Let the skill checks the PCs make colour how things turn out. You can respond to things dynamically that way, and the end result will be something that no one expected. I find that things are awesome that way.</p><p></p><p></p><p></p><p>The reason why you'd want to do a lot of sub-challenges is a pacing issue. Do you want to spend a lot of time (and award a lot of XP) for saving the town? Zoom-in on a number of conflicts going on right now.</p><p></p><ul> <li data-xf-list-type="ul">The town is on fire. Can you put it out in time?</li> <li data-xf-list-type="ul">A mob has formed outside the mayor's office. Will they lynch him?</li> <li data-xf-list-type="ul">Cattle - the lifeblood of the town - are stampeding. Can you round them up, or will people starve?</li> </ul><p></p><p>Important: each skill challenge should be its own conflict. I don't know if the current system will allow you to resolve a greater one ("Save the town") by adding up little ones. Whether or not the town is saved is up to the players to decide - that is, the players look at the outcomes of all the challenges, and ask themselves, did we do enough?</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4130628, member: 386"] I think the best way to handle the skill challenges is to focus on the goal/the conflict. Let the skill checks the PCs make colour how things turn out. You can respond to things dynamically that way, and the end result will be something that no one expected. I find that things are awesome that way. The reason why you'd want to do a lot of sub-challenges is a pacing issue. Do you want to spend a lot of time (and award a lot of XP) for saving the town? Zoom-in on a number of conflicts going on right now. [list][*]The town is on fire. Can you put it out in time? [*]A mob has formed outside the mayor's office. Will they lynch him? [*]Cattle - the lifeblood of the town - are stampeding. Can you round them up, or will people starve?[/list] Important: each skill challenge should be its own conflict. I don't know if the current system will allow you to resolve a greater one ("Save the town") by adding up little ones. Whether or not the town is saved is up to the players to decide - that is, the players look at the outcomes of all the challenges, and ask themselves, did we do enough? [/QUOTE]
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Skill Challenge for Return of the Burning Plague
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