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Skill challenge help sought
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<blockquote data-quote="D'karr" data-source="post: 4278790" data-attributes="member: 336"><p>You could have all the rumors on paper and not tell them when they fail, but believe me the players will know when they blew a skill roll. Mainly because they are the ones making it. If all they are rolling are sub 10 rolls they are going to know anyway. Maybe for a skill challenge like this you'd play it similar to how they would search for traps. You can roll. However that is not very satisfying.</p><p></p><p>So maybe what you can do is not give them the piece of paper for the rumor until they've completed the entire challenge. That way they will have to determine what was true or false without knowing which piece of information was achieved with a success and which with a failure.</p><p></p><p>In a skill challenge like this you can also play on the NPCs attitude. If the NPC is unfriendly, the DCs for the challenges are more difficult. If they are friendly or helpful, the DCs can be easier. So certain things like bribing (buying drinks, etc) can have an impact on the attitude of the NPC and make it easier to get information from them.</p></blockquote><p></p>
[QUOTE="D'karr, post: 4278790, member: 336"] You could have all the rumors on paper and not tell them when they fail, but believe me the players will know when they blew a skill roll. Mainly because they are the ones making it. If all they are rolling are sub 10 rolls they are going to know anyway. Maybe for a skill challenge like this you'd play it similar to how they would search for traps. You can roll. However that is not very satisfying. So maybe what you can do is not give them the piece of paper for the rumor until they've completed the entire challenge. That way they will have to determine what was true or false without knowing which piece of information was achieved with a success and which with a failure. In a skill challenge like this you can also play on the NPCs attitude. If the NPC is unfriendly, the DCs for the challenges are more difficult. If they are friendly or helpful, the DCs can be easier. So certain things like bribing (buying drinks, etc) can have an impact on the attitude of the NPC and make it easier to get information from them. [/QUOTE]
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