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Skill Challenge in Heathen
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<blockquote data-quote="Bolongo" data-source="post: 4308469" data-attributes="member: 67076"><p>This came up in another thread about Skill Challenges, but got lost in the hubbub, apparently. After looking at the adventure myself, I thought it was worthy of its own discussion:</p><p></p><p></p><p>Point 1 seems similar to the idea of partial successes that's been bandied about, and I heartily endorse it.</p><p></p><p>I don't agree with point 2. The DCs are from the book, but they might appear out of whack because in one challenge the +5 from the footnote is included, in the other it is not. (I only found two challenges on a quick browsing of the scenario, if there are more, the ones I'm referring to are on pg 31-33 and 43-44, respectively.) Also, in the second challenge all DCs are set to Easy, except one which is Hard, and that looks a little strange.</p><p></p><p>The nomenclature is also somewhat puzzling. It's obvious enough that by the "Difficulty" of the challenge the author means the Complexity.</p><p>What's more confusing is that most skills listed have notes about "Low DC penalty" and "High DC bonus", which are modifiers to subsequent rolls. I don't understand the reference to DC here: are the players allowed to choose the difficulty they roll against, and get bonuses if they make a harder roll than normal? But the adventure has already set the DCs... It could just mean that the penalty/bonus is applied when you fail/succeed at the current roll, but why drag the term "DC" into it then?</p></blockquote><p></p>
[QUOTE="Bolongo, post: 4308469, member: 67076"] This came up in another thread about Skill Challenges, but got lost in the hubbub, apparently. After looking at the adventure myself, I thought it was worthy of its own discussion: Point 1 seems similar to the idea of partial successes that's been bandied about, and I heartily endorse it. I don't agree with point 2. The DCs are from the book, but they might appear out of whack because in one challenge the +5 from the footnote is included, in the other it is not. (I only found two challenges on a quick browsing of the scenario, if there are more, the ones I'm referring to are on pg 31-33 and 43-44, respectively.) Also, in the second challenge all DCs are set to Easy, except one which is Hard, and that looks a little strange. The nomenclature is also somewhat puzzling. It's obvious enough that by the "Difficulty" of the challenge the author means the Complexity. What's more confusing is that most skills listed have notes about "Low DC penalty" and "High DC bonus", which are modifiers to subsequent rolls. I don't understand the reference to DC here: are the players allowed to choose the difficulty they roll against, and get bonuses if they make a harder roll than normal? But the adventure has already set the DCs... It could just mean that the penalty/bonus is applied when you fail/succeed at the current roll, but why drag the term "DC" into it then? [/QUOTE]
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