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Skill Challenge Overkill (mearls stuff)
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<blockquote data-quote="Kraydak" data-source="post: 4627344" data-attributes="member: 12306"><p>There are several things about skill challenges I find odd. Amongst them:</p><p></p><p>a) the section (IIRC, not near my books, I'm prepared to be very embarrassed here) does not have advice for handling the issue of ultimatums. Ultimatums are a not-uncommon negotiating tactic that mesh extraordinarily poorly with the skill challenge system, and you would expect that situation to come up often enough to warrant specific advice.</p><p></p><p>b) many comments about running skill challenges from designers/skill challenge fans, such as:</p><p></p><p>or Mearls' comments in the podcast come with a large dose of "... and then ignore the skill challenge rules". If you play fast and loose with the success/failure numbers, you have stopped doing anything different than DMs have for time immemorial.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 4627344, member: 12306"] There are several things about skill challenges I find odd. Amongst them: a) the section (IIRC, not near my books, I'm prepared to be very embarrassed here) does not have advice for handling the issue of ultimatums. Ultimatums are a not-uncommon negotiating tactic that mesh extraordinarily poorly with the skill challenge system, and you would expect that situation to come up often enough to warrant specific advice. b) many comments about running skill challenges from designers/skill challenge fans, such as: or Mearls' comments in the podcast come with a large dose of "... and then ignore the skill challenge rules". If you play fast and loose with the success/failure numbers, you have stopped doing anything different than DMs have for time immemorial. [/QUOTE]
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