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Skill Challenge Overkill (mearls stuff)
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<blockquote data-quote="Oldtimer" data-source="post: 4628686" data-attributes="member: 10503"><p>It's actually much worse than that. It's the equivalent of saying that once the party members have missed with three attacks, they have lost the combat.</p><p></p><p>Missing in combat is bad, but it's not what makes you lose the fight. It's the opposition hitting you and whittling away your hit points. The more combatants you have on your side, the longer you will last and the more likely you are to win. Skill challenges work in an opposite way - the more participants you have on your side, the more failures will be rolled and the less likely you are to win. This is the fatal flaw of the model.</p></blockquote><p></p>
[QUOTE="Oldtimer, post: 4628686, member: 10503"] It's actually much worse than that. It's the equivalent of saying that once the party members have missed with three attacks, they have lost the combat. Missing in combat is bad, but it's not what makes you lose the fight. It's the opposition hitting you and whittling away your hit points. The more combatants you have on your side, the longer you will last and the more likely you are to win. Skill challenges work in an opposite way - the more participants you have on your side, the more failures will be rolled and the less likely you are to win. This is the fatal flaw of the model. [/QUOTE]
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