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Skill challenge question - how would you...
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4836314" data-attributes="member: 710"><p>I like this idea, too. But I would make sure it all happens _fast_. These are demons, no nonsense type of guys that love to bash things and destroy the world. Sure they can make long plans and all that, but these are low level guys with little power. (Backgroundwise, the Demon could have predicted that this would happen and had already everything set in motion for the deal, so he doesn't need long to make any decisions.)</p><p></p><p>I suppose it should be more than one skill challenge: </p><p>Step 1) Convince the Demon that you are more useful alive. </p><p>Step 2) Make a Deal. (The goal is to reduce what it costs the party, some costs probably being "metaphysical", like how many souls to give to Orucs).</p><p>Step 3) Escape the collapsing Dungeon/Temple. (If the party would fail at escaping the deal is off <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>Some characters might not want to strike deal with the demonl, though. They could have an "opt-out" option. </p><p></p><p>If the PC succeeds the "deal challenge", the Patron God of the character or a similar NPC will raise the dead PC "for free", on the condition of sabotaging the demons plans (not necessarily break the deal, but use everything he knows about the party and learns over time when they try to fulfill the deal to work against the demons plans.)</p><p>If they fail, he must be raised normally. I would award a PC that has chosen to sacrifice himself rather than deal with the Devil to gain the same XP reward as the rest of the party.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4836314, member: 710"] I like this idea, too. But I would make sure it all happens _fast_. These are demons, no nonsense type of guys that love to bash things and destroy the world. Sure they can make long plans and all that, but these are low level guys with little power. (Backgroundwise, the Demon could have predicted that this would happen and had already everything set in motion for the deal, so he doesn't need long to make any decisions.) I suppose it should be more than one skill challenge: Step 1) Convince the Demon that you are more useful alive. Step 2) Make a Deal. (The goal is to reduce what it costs the party, some costs probably being "metaphysical", like how many souls to give to Orucs). Step 3) Escape the collapsing Dungeon/Temple. (If the party would fail at escaping the deal is off ;) ) Some characters might not want to strike deal with the demonl, though. They could have an "opt-out" option. If the PC succeeds the "deal challenge", the Patron God of the character or a similar NPC will raise the dead PC "for free", on the condition of sabotaging the demons plans (not necessarily break the deal, but use everything he knows about the party and learns over time when they try to fulfill the deal to work against the demons plans.) If they fail, he must be raised normally. I would award a PC that has chosen to sacrifice himself rather than deal with the Devil to gain the same XP reward as the rest of the party. [/QUOTE]
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