Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenge question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rel" data-source="post: 4634656" data-attributes="member: 99"><p>Heck yes! I've not been all that keen on skill challenges in general since getting 4e but this is what really sold me on the idea. Our group has way to much tendency at getting stuck in the planning stages for too long. In some ways I don't blame them because I'm a real RBDM and they want to make sure that they can gain whatever advantages they can by good planning. But it drags on too much sometimes.</p><p></p><p>When this happens what I really want to do as the DM is to give them hint. But that feels like cheating somehow because they haven't "earned" the hint by doing something (by way of a successful skill check). With the skill challenge format I can put them in a dialog with me rather than them planning endlessly among themselves. I get them moving in some direction and then things gain some momentum.</p><p></p><p>I one time saw somebody here at ENW (I wish I could remember who) explain skill challenges very simply to the players: "Skill Challenges are where you (the players) trick me (the GM) into letting you use the skills you are best at by creatively describing how they apply to the problem at hand." That's the philosopy I've adopted. I'm very loose about letting them determine what skills to use, provided that they can give a good justification for them. But I keep this in check by assigning DC's on the fly as well as determining if a particularly brilliant idea or execution brings them much closer to resolving the challenge (in other words I am pretty fluid about assigning the required successes too).</p><p></p><p>Finally, I'm seriously considering going to a "exploding d6" base for skill rolls as described in this post: <a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/246377-skills-get-sead.html" target="_blank">http://www.enworld.org/forum/4e-fan-creations-house-rules/246377-skills-get-sead.html</a></p></blockquote><p></p>
[QUOTE="Rel, post: 4634656, member: 99"] Heck yes! I've not been all that keen on skill challenges in general since getting 4e but this is what really sold me on the idea. Our group has way to much tendency at getting stuck in the planning stages for too long. In some ways I don't blame them because I'm a real RBDM and they want to make sure that they can gain whatever advantages they can by good planning. But it drags on too much sometimes. When this happens what I really want to do as the DM is to give them hint. But that feels like cheating somehow because they haven't "earned" the hint by doing something (by way of a successful skill check). With the skill challenge format I can put them in a dialog with me rather than them planning endlessly among themselves. I get them moving in some direction and then things gain some momentum. I one time saw somebody here at ENW (I wish I could remember who) explain skill challenges very simply to the players: "Skill Challenges are where you (the players) trick me (the GM) into letting you use the skills you are best at by creatively describing how they apply to the problem at hand." That's the philosopy I've adopted. I'm very loose about letting them determine what skills to use, provided that they can give a good justification for them. But I keep this in check by assigning DC's on the fly as well as determining if a particularly brilliant idea or execution brings them much closer to resolving the challenge (in other words I am pretty fluid about assigning the required successes too). Finally, I'm seriously considering going to a "exploding d6" base for skill rolls as described in this post: [url]http://www.enworld.org/forum/4e-fan-creations-house-rules/246377-skills-get-sead.html[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenge question
Top