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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenge to (temporarily) replace Combat
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<blockquote data-quote="KarinsDad" data-source="post: 5408363" data-attributes="member: 2011"><p>That movie trope is already handled by one where the guards are minions.</p><p></p><p>Easy to take out. Easy to take out quietly. There's nothing wrong with the trope and there is already a way in the game system to handle the trope.</p><p></p><p></p><p>But if they are normal guards who can actually challenge the PCs, than a skill challenge is merely a way for the PCs to get an insta-gib practically for free with low risk. There are powers and paragon paths explicitly designed for this type of challenge as well, but the PCs get those abilities because it is set up as a skill challenge, abilities that they wouldn't get for free if it were a combat encounter.</p><p></p><p>But with a skill challenge, somehow the PC Rogue makes his Stealth check, so the PC Fighter gets all of the way up and helps, even though his clanking Plate Mail and Shield and Weapon should be a dead giveaway from 50 feet away. Huh?</p><p></p><p>And on his turn, the Fighter says: I Aid Another the Rogue on his Stealth check. Skill challenges are not the way to go for combat. They really don't make sense (there are a lot of problems with normal skill challenges, let alone creating more creative ways to misuse them).</p><p></p><p></p><p>Outdoor guard posts without walls between encounters and with normal capability guards should by definition be a difficult nut to crack, not an easy one to crack.</p><p></p><p></p><p>We'll just have to agree to disagree.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5408363, member: 2011"] That movie trope is already handled by one where the guards are minions. Easy to take out. Easy to take out quietly. There's nothing wrong with the trope and there is already a way in the game system to handle the trope. But if they are normal guards who can actually challenge the PCs, than a skill challenge is merely a way for the PCs to get an insta-gib practically for free with low risk. There are powers and paragon paths explicitly designed for this type of challenge as well, but the PCs get those abilities because it is set up as a skill challenge, abilities that they wouldn't get for free if it were a combat encounter. But with a skill challenge, somehow the PC Rogue makes his Stealth check, so the PC Fighter gets all of the way up and helps, even though his clanking Plate Mail and Shield and Weapon should be a dead giveaway from 50 feet away. Huh? And on his turn, the Fighter says: I Aid Another the Rogue on his Stealth check. Skill challenges are not the way to go for combat. They really don't make sense (there are a lot of problems with normal skill challenges, let alone creating more creative ways to misuse them). Outdoor guard posts without walls between encounters and with normal capability guards should by definition be a difficult nut to crack, not an easy one to crack. We'll just have to agree to disagree. [/QUOTE]
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Skill Challenge to (temporarily) replace Combat
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