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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenge vs Fighting
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<blockquote data-quote="pukunui" data-source="post: 4256984" data-attributes="member: 54629"><p>Hey guys. Thanks for the quick responses!</p><p></p><p>Fallen Seraph - thanks for confirming that the DMG has rules for working out the XP for skill challenges. That should make it pretty easy to set most, if not all, encounters up so that they can potentially be either a Skill Challenge, a combat, or both.</p><p></p><p>Basically I want my players to feel like they never have no choice but to fight something. Even if what's attacking them is a hungry monster that can't be reasoned with, they still might be able to use some combination of skills to trick it into letting them pass or something.</p><p></p><p>I realize this isn't really a new concept but having actual rules for Skill Challenges and the like should make it a bit easier.</p><p></p><p>The main thing for me is simply that it seems like most people are thinking in terms of an encounter being designed as either a Skill Challenge or a combat but not in terms of an encounter being potentially one or the other or both.</p><p></p><p>Does that make sense?</p></blockquote><p></p>
[QUOTE="pukunui, post: 4256984, member: 54629"] Hey guys. Thanks for the quick responses! Fallen Seraph - thanks for confirming that the DMG has rules for working out the XP for skill challenges. That should make it pretty easy to set most, if not all, encounters up so that they can potentially be either a Skill Challenge, a combat, or both. Basically I want my players to feel like they never have no choice but to fight something. Even if what's attacking them is a hungry monster that can't be reasoned with, they still might be able to use some combination of skills to trick it into letting them pass or something. I realize this isn't really a new concept but having actual rules for Skill Challenges and the like should make it a bit easier. The main thing for me is simply that it seems like most people are thinking in terms of an encounter being designed as either a Skill Challenge or a combat but not in terms of an encounter being potentially one or the other or both. Does that make sense? [/QUOTE]
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Skill Challenge vs Fighting
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