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Skill challenges: action resolution that centres the fiction
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<blockquote data-quote="Voadam" data-source="post: 8729169" data-attributes="member: 2209"><p>The default 5e resolution is DM presents a situation, a player says they do something, DM resolves. A DM can on their own ask everybody individually what they do, but it is not the default in 5e. It can easily be the rogue does scouting on his own and everybody else waits until he is done with just the DM and rogue resolving that, then the group moves on.</p><p></p><p>The exception in 5e is combat where everybody explicitly takes turns and says what they are doing.</p><p></p><p>In 4e skill challenges it is like combat with everybody explicitly getting a turn each round of the challenge.</p><p></p><p>4e can have individual skill checks just like 3e and 5e, but a 4e skill challenge is formatting explicitly so that everybody participates with more than just a single PC's binary pass/fail skill roll.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8729169, member: 2209"] The default 5e resolution is DM presents a situation, a player says they do something, DM resolves. A DM can on their own ask everybody individually what they do, but it is not the default in 5e. It can easily be the rogue does scouting on his own and everybody else waits until he is done with just the DM and rogue resolving that, then the group moves on. The exception in 5e is combat where everybody explicitly takes turns and says what they are doing. In 4e skill challenges it is like combat with everybody explicitly getting a turn each round of the challenge. 4e can have individual skill checks just like 3e and 5e, but a 4e skill challenge is formatting explicitly so that everybody participates with more than just a single PC's binary pass/fail skill roll. [/QUOTE]
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