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General Tabletop Discussion
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Skill challenges: action resolution that centres the fiction
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8733049" data-attributes="member: 82106"><p>Yeah, but I still think there's a point that is missing from this discussion, which is that a 4e SC IS AN ENCOUNTER, it has a definite start, end, goals, and costs associated, and the GM is pretty much obligated to treat it as such. That encourages the advancement of the player's goals (or not, if they lose) in a fairly discrete and understandable way. Far too often in 5e games I've run into this sort of icky slippery thing where nobody is quite sure what has been accomplished, and all of a sudden the GM is throwing consequences at you that undo a lot of progress, or simply seems to never really get the point that some goal should be adequately reached by now. This is pretty common, and not just with less capable GMs (though obviously if you are, say, a new GM it is even more likely). </p><p></p><p>With the SC case, we won the SC, we got what was entailed in success. It is now clearly ours and we are going to keep it, unless we put it to stake for some reason. It can be a much cleaner method. Its also, when properly articulated, a fairly straightforward thing to implement.</p><p></p><p>And yes, there are certainly 'solo SCs' there's really very little issue with making them scale from 1 to 5+ PCs.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8733049, member: 82106"] Yeah, but I still think there's a point that is missing from this discussion, which is that a 4e SC IS AN ENCOUNTER, it has a definite start, end, goals, and costs associated, and the GM is pretty much obligated to treat it as such. That encourages the advancement of the player's goals (or not, if they lose) in a fairly discrete and understandable way. Far too often in 5e games I've run into this sort of icky slippery thing where nobody is quite sure what has been accomplished, and all of a sudden the GM is throwing consequences at you that undo a lot of progress, or simply seems to never really get the point that some goal should be adequately reached by now. This is pretty common, and not just with less capable GMs (though obviously if you are, say, a new GM it is even more likely). With the SC case, we won the SC, we got what was entailed in success. It is now clearly ours and we are going to keep it, unless we put it to stake for some reason. It can be a much cleaner method. Its also, when properly articulated, a fairly straightforward thing to implement. And yes, there are certainly 'solo SCs' there's really very little issue with making them scale from 1 to 5+ PCs. [/QUOTE]
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