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Skill Challenges: Bringing the Awesome
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<blockquote data-quote="VannATLC" data-source="post: 4162278" data-attributes="member: 60935"><p>Yes it can. That's what 'apparently' <em>means</em>.</p><p></p><p></p><p>This is valid. And curious. I am thinking about it, but under your example, nobody has actually dealt with the device yet.. but I get where you are coming from. Under this set of circumstances, based on what we currently know, I'd be assigning 2 checks for some of those actions, as an 'easy' check.</p><p></p><p></p><p></p><p>See below. As per successes, so with Failures. Also being aware we are discussing, in absolutes, a system we haven't seen most of yet.</p><p></p><p>I cannot remember where, unfortunately, but I recall somebody with a WoTC marker indicating that not all successess are necessarily successes, if they are not withing the DM-decided idea of appropriate actions. This extrapolates to failures, as above.</p><p></p><p></p><p>Again, assumptions regarding the text of the actual rules, as opposed to the fuzzy ideas we've actually seen.</p><p></p><p>Also, initation of combat is going to be a cessation of a Skill Challenge, in any situation I can readily forsee. In the instance you've given, I'd give the party a second to intervene, then proceed with the effect of chopping down the tree.</p><p></p><p></p><p>And I still disagree. Nothing I've suggested as a method to overcome your objections breaks causality. There is a larger requirement for a DM to think of their feet, and examine their challenges with a finer eye.</p></blockquote><p></p>
[QUOTE="VannATLC, post: 4162278, member: 60935"] Yes it can. That's what 'apparently' [i]means[/i]. This is valid. And curious. I am thinking about it, but under your example, nobody has actually dealt with the device yet.. but I get where you are coming from. Under this set of circumstances, based on what we currently know, I'd be assigning 2 checks for some of those actions, as an 'easy' check. See below. As per successes, so with Failures. Also being aware we are discussing, in absolutes, a system we haven't seen most of yet. I cannot remember where, unfortunately, but I recall somebody with a WoTC marker indicating that not all successess are necessarily successes, if they are not withing the DM-decided idea of appropriate actions. This extrapolates to failures, as above. Again, assumptions regarding the text of the actual rules, as opposed to the fuzzy ideas we've actually seen. Also, initation of combat is going to be a cessation of a Skill Challenge, in any situation I can readily forsee. In the instance you've given, I'd give the party a second to intervene, then proceed with the effect of chopping down the tree. And I still disagree. Nothing I've suggested as a method to overcome your objections breaks causality. There is a larger requirement for a DM to think of their feet, and examine their challenges with a finer eye. [/QUOTE]
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