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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges: Bringing the Awesome
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<blockquote data-quote="Crosswind" data-source="post: 4167914" data-attributes="member: 36615"><p>Lacyon - Your opinion seems to be that there are situations which warrant skill challenges, and there are situations which don't. The examples I have brought up are, then, situations which don't. This is all well and good, but there don't seem to be clear delineations (at least from what I can see) between when you should use a skill challenge, and when you shouldn't.</p><p></p><p>What I'm afraid of, and what makes me leery of these rules, is that people will use skill challenges when they should just use nice, normal, DMing. Unless there's a clear delineation on the part of the designers as to when you should use skill challenges, and when you shouldn't (Like there's a pretty clear delineation as to when you go into combat rounds...), isn't this something a lot of DMs could get tripped up on?</p><p></p><p>AllisterH - Apologies - I've read the ENworld forums religiously for about a month. I agree that there are some groups where you just can't seem to get XP for anything not involving combat encounters. That said, I think that a more robust, less finicky system could be put together to encourage non-combat problem solving with XP rewards. </p><p></p><p>-Cross</p><p></p><p>P.S. I can't tell if the terminology "BADWRONGFUN" is meant to be ironic ("Who are you to tell somebody else how to enjoy playing an RPG, you jerk?"), or serious ("There are games where the only purpose is to massacre everything. This is bad, wrong fun.")</p></blockquote><p></p>
[QUOTE="Crosswind, post: 4167914, member: 36615"] Lacyon - Your opinion seems to be that there are situations which warrant skill challenges, and there are situations which don't. The examples I have brought up are, then, situations which don't. This is all well and good, but there don't seem to be clear delineations (at least from what I can see) between when you should use a skill challenge, and when you shouldn't. What I'm afraid of, and what makes me leery of these rules, is that people will use skill challenges when they should just use nice, normal, DMing. Unless there's a clear delineation on the part of the designers as to when you should use skill challenges, and when you shouldn't (Like there's a pretty clear delineation as to when you go into combat rounds...), isn't this something a lot of DMs could get tripped up on? AllisterH - Apologies - I've read the ENworld forums religiously for about a month. I agree that there are some groups where you just can't seem to get XP for anything not involving combat encounters. That said, I think that a more robust, less finicky system could be put together to encourage non-combat problem solving with XP rewards. -Cross P.S. I can't tell if the terminology "BADWRONGFUN" is meant to be ironic ("Who are you to tell somebody else how to enjoy playing an RPG, you jerk?"), or serious ("There are games where the only purpose is to massacre everything. This is bad, wrong fun.") [/QUOTE]
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