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Skill Challenges : invisible ones ?
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<blockquote data-quote="Rune" data-source="post: 5382196" data-attributes="member: 67"><p>That has certainly been my experience, as well. I was very excited about the concept of skill challenges when 4e first came out, but when played by the book they invariably turn into, "It's my turn? I roll my best applicable skill check. If I'm not trained, I'll aid another."</p><p></p><p>What I've done for one of my groups (the non-tactics focused group) is simply assume passive checks for all skills in <em>most</em> situations (opposed checks or attacks being an important exception) so I can just look at a number and say, "now, get back to roleplaying. I don't typically use formal skill-challenges, but I do keep the structure in mind as I'm interpreting the results.</p><p></p><p>Even outside of challenges, even with physical abilities, and even in combat, I don't have a problem with the passive numbers. I <em>want</em> to see the monk jumping around and gracefully landing on the ground. I <em>want</em> he knowledgeable characters to know things about their surroundings. I <em>want</em> the high-perception characters to notice details that will make their environment more rich.</p></blockquote><p></p>
[QUOTE="Rune, post: 5382196, member: 67"] That has certainly been my experience, as well. I was very excited about the concept of skill challenges when 4e first came out, but when played by the book they invariably turn into, "It's my turn? I roll my best applicable skill check. If I'm not trained, I'll aid another." What I've done for one of my groups (the non-tactics focused group) is simply assume passive checks for all skills in [i]most[/i] situations (opposed checks or attacks being an important exception) so I can just look at a number and say, "now, get back to roleplaying. I don't typically use formal skill-challenges, but I do keep the structure in mind as I'm interpreting the results. Even outside of challenges, even with physical abilities, and even in combat, I don't have a problem with the passive numbers. I [i]want[/i] to see the monk jumping around and gracefully landing on the ground. I [i]want[/i] he knowledgeable characters to know things about their surroundings. I [i]want[/i] the high-perception characters to notice details that will make their environment more rich. [/QUOTE]
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