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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges : invisible ones ?
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<blockquote data-quote="Hussar" data-source="post: 5385461" data-attributes="member: 22779"><p>The problem is, without knowing that we are in a skill challenge situation, why would I bother? In a non-SC situation, I roll my check and off we go. I make my Nature check, for example, and that gives me a result that the DM will tell me. </p><p></p><p>Unless I should start being proactive with every skill check (and that would get annoying too), why would I suddenly start being proactive with one check and not with another. </p><p></p><p>We need to cross the wilderness. Ok, a nature check lets us do that. But, suddenly, for no reason, my nature check doesn't work like that. Suddenly, my nature check leaves me stumbling around in the dark forest, when yesterday, my nature check let me travel X miles.</p><p></p><p>I guess I should take the hint that now I'm in a skill challenge, but, sheesh, if it's going to be obvious, then why bother trying to hide it? </p><p></p><p>I'm not saying that we just go with a straight up mechanical thing where no narration is going on at all. That's incredibly boring. But, gimme a hint here. Let me know, as a player, what you as the DM want. I loathe pixel bitching with a passion. If you want me to get detailed and you want to run a skill challenge, play the trumpets, get the fanfare going. Every roll matters. How you narrate that roll matters.</p><p></p><p>But, for the love of pete, gimme lots of details to work with. Don't be coy.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5385461, member: 22779"] The problem is, without knowing that we are in a skill challenge situation, why would I bother? In a non-SC situation, I roll my check and off we go. I make my Nature check, for example, and that gives me a result that the DM will tell me. Unless I should start being proactive with every skill check (and that would get annoying too), why would I suddenly start being proactive with one check and not with another. We need to cross the wilderness. Ok, a nature check lets us do that. But, suddenly, for no reason, my nature check doesn't work like that. Suddenly, my nature check leaves me stumbling around in the dark forest, when yesterday, my nature check let me travel X miles. I guess I should take the hint that now I'm in a skill challenge, but, sheesh, if it's going to be obvious, then why bother trying to hide it? I'm not saying that we just go with a straight up mechanical thing where no narration is going on at all. That's incredibly boring. But, gimme a hint here. Let me know, as a player, what you as the DM want. I loathe pixel bitching with a passion. If you want me to get detailed and you want to run a skill challenge, play the trumpets, get the fanfare going. Every roll matters. How you narrate that roll matters. But, for the love of pete, gimme lots of details to work with. Don't be coy. [/QUOTE]
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