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*Pathfinder & Starfinder
Skill Challenges: Is "harder" really harder?
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<blockquote data-quote="salsb" data-source="post: 4215674" data-attributes="member: 48504"><p>While this is true, as the DC sets most of the difficulty.</p><p></p><p></p><p></p><p>This is not true. Requring more successes even while keeping the ratio of successes to failures the same, does make it more difficulty in that a lucky roles are less likely to succeed (since you need more of them). If you have a simple check, and you need a 10 to succeed, the odds are 55%, while for the 8/4 check you only have a 19% chance. That makes it harder for lesser skilled characters to succeed at more complex tasks. Which strikes me as harder. </p><p></p><p>Though, these complex checks make it harder for skilled characters to fail as well. If you need (for example) a 3 or less to fail, then for a simple check you have a 15% chance to fail, but on the 8/4 check you have only ~7% chance to fail. </p><p></p><p>Edit: I was thinking up to 4 failures not at most 4 failures.</p></blockquote><p></p>
[QUOTE="salsb, post: 4215674, member: 48504"] While this is true, as the DC sets most of the difficulty. This is not true. Requring more successes even while keeping the ratio of successes to failures the same, does make it more difficulty in that a lucky roles are less likely to succeed (since you need more of them). If you have a simple check, and you need a 10 to succeed, the odds are 55%, while for the 8/4 check you only have a 19% chance. That makes it harder for lesser skilled characters to succeed at more complex tasks. Which strikes me as harder. Though, these complex checks make it harder for skilled characters to fail as well. If you need (for example) a 3 or less to fail, then for a simple check you have a 15% chance to fail, but on the 8/4 check you have only ~7% chance to fail. Edit: I was thinking up to 4 failures not at most 4 failures. [/QUOTE]
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Community
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Skill Challenges: Is "harder" really harder?
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