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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges: Is "harder" really harder?
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<blockquote data-quote="Kraydak" data-source="post: 4215874" data-attributes="member: 12306"><p>With one sorta-exception. A single skill check is effectively a 1/1 and is always easier than a 2/1.</p><p></p><p>The additions of variable DCs (easy checks unlocked by moderate ones) and auto-fails makes low complexity skill challenges even wonkier. A 2/1 with an unlockable easy check plays very differently if the players start with the unlocking skill than if they don't. A 2/1 with an auto-fail... doesn't let you recover from mistakes.</p><p></p><p>If the formula includes both unlockables with easy DCs and auto-fails as default, then at low complexities, running into an auto-fail is catastrophic: if you identify a skill that *can* succeed, chain it, even if the odds aren't great. At high complexities, if your success rate is marginal (near/just below 2/3), you need to hunt for an unlockable or two. Just pray you don't run into the auto-fail.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 4215874, member: 12306"] With one sorta-exception. A single skill check is effectively a 1/1 and is always easier than a 2/1. The additions of variable DCs (easy checks unlocked by moderate ones) and auto-fails makes low complexity skill challenges even wonkier. A 2/1 with an unlockable easy check plays very differently if the players start with the unlocking skill than if they don't. A 2/1 with an auto-fail... doesn't let you recover from mistakes. If the formula includes both unlockables with easy DCs and auto-fails as default, then at low complexities, running into an auto-fail is catastrophic: if you identify a skill that *can* succeed, chain it, even if the odds aren't great. At high complexities, if your success rate is marginal (near/just below 2/3), you need to hunt for an unlockable or two. Just pray you don't run into the auto-fail. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges: Is "harder" really harder?
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