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*Pathfinder & Starfinder
Skill Challenges: Please stop
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<blockquote data-quote="NewJeffCT" data-source="post: 5464734" data-attributes="member: 10784"><p>I like the idea of skill challenges and have used a couple of them in my games that have worked out okay. </p><p></p><p>However, I would much rather have a couple of skill checks in game that accomplish pretty much the same thing, rather than having the players roll the dice 10-15 times or more. </p><p></p><p>To me, just doing it on an adhoc basis for Diplomacy or Intimidate or making a History or Arcana roll seems to flow better than stopping the action to roll a bunch of skill checks at once and scoring how many successes & failures you get. I'm not one to judge that you need to impress the king 12 times before you un-impress him 3 times, or 9 times before 3 or whatnot. I think it disrupts the flow of the role-playing if you have to make that many rolls - making it seem forced & not natural.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5464734, member: 10784"] I like the idea of skill challenges and have used a couple of them in my games that have worked out okay. However, I would much rather have a couple of skill checks in game that accomplish pretty much the same thing, rather than having the players roll the dice 10-15 times or more. To me, just doing it on an adhoc basis for Diplomacy or Intimidate or making a History or Arcana roll seems to flow better than stopping the action to roll a bunch of skill checks at once and scoring how many successes & failures you get. I'm not one to judge that you need to impress the king 12 times before you un-impress him 3 times, or 9 times before 3 or whatnot. I think it disrupts the flow of the role-playing if you have to make that many rolls - making it seem forced & not natural. [/QUOTE]
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