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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges: Please stop
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<blockquote data-quote="Barastrondo" data-source="post: 5464863" data-attributes="member: 3820"><p>Structure is structure. The structure of a skill challenge strikes me as generally equivalent to the structure of, say, rolling a random encounter from one of 1e's many tables and then sticking with it, no matter how off-kilter it might seem at the time, or of a self-chosen structure like "Each one of my council of villains is going to be secretly patterned after a heavy metal song." Some people flourish with a little structure; others don't. It's no real big thing.</p><p></p><p>Flawed as many of the published sample challenges may be, I highly approve of the fundamental idea behind them: that if combat is one of the things that engages everyone at the table at once, why can't certain non-combat situations be designed so that everyone contributes and is an active participant? Of course, you can't mandate that sort of thing with rules -- the only way for it to really work is by understanding the specific people at the table and engaging them accordingly -- but I highly respect the attempt to provide ways to get DMs to at least think about it.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5464863, member: 3820"] Structure is structure. The structure of a skill challenge strikes me as generally equivalent to the structure of, say, rolling a random encounter from one of 1e's many tables and then sticking with it, no matter how off-kilter it might seem at the time, or of a self-chosen structure like "Each one of my council of villains is going to be secretly patterned after a heavy metal song." Some people flourish with a little structure; others don't. It's no real big thing. Flawed as many of the published sample challenges may be, I highly approve of the fundamental idea behind them: that if combat is one of the things that engages everyone at the table at once, why can't certain non-combat situations be designed so that everyone contributes and is an active participant? Of course, you can't mandate that sort of thing with rules -- the only way for it to really work is by understanding the specific people at the table and engaging them accordingly -- but I highly respect the attempt to provide ways to get DMs to at least think about it. [/QUOTE]
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