Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges: Please stop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="surfarcher" data-source="post: 5466606" data-attributes="member: 84774"><p>I figured you'd say something like that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I think we are probably at very similar places in terms of SC planning and prep. TBH I mainly wanted to clarify for the wider audience <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>I think variety is the spice of life with many skill challenges! Unless you are using the SC mechanism in the background to track success over an extended period of time you need the SC to be dynamic and you need spice.</p><p></p><p>Here's an example.</p><p>The PCs in my regular game were confronted by a Silver Dragon. She was close to a tier above their level... And accusing them of stealing some of her eggs. A little negotiation (no SC here but some skills were used) and they realised she was bluffing. They realised she wanted their help but was too proud to ask outright.</p><p></p><p>Turns out a caravan the party had passed going the other way, with over 75 humans, half-orcs and orcs guarding it, had the eggs. And an arcane device that prevented her from getting within several hundred feet. The SC became getting to and destroying the device so the Dragon could wreak her vengance, regain her eggs... And become a powerful ally for the PCs at some stage in the future when they are in great need.</p><p></p><p>The SC ran on a large full-colour map, like a combat. I made it clear this <strong>wasn't</strong> a combat and that the PCs should consider it more of a skirmish. Terrain, traps, the placing of guards, etc made it an exercise in the tactical application of movement, skills, powers and more.</p><p></p><p>I ran this about four months ago and it still gets mentioned as a campaign highlight. So mix it up kids!</p><p></p><p></p><p>Yep. That's very similar to how I like to run things <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="surfarcher, post: 5466606, member: 84774"] I figured you'd say something like that :D I think we are probably at very similar places in terms of SC planning and prep. TBH I mainly wanted to clarify for the wider audience ;) I think variety is the spice of life with many skill challenges! Unless you are using the SC mechanism in the background to track success over an extended period of time you need the SC to be dynamic and you need spice. Here's an example. The PCs in my regular game were confronted by a Silver Dragon. She was close to a tier above their level... And accusing them of stealing some of her eggs. A little negotiation (no SC here but some skills were used) and they realised she was bluffing. They realised she wanted their help but was too proud to ask outright. Turns out a caravan the party had passed going the other way, with over 75 humans, half-orcs and orcs guarding it, had the eggs. And an arcane device that prevented her from getting within several hundred feet. The SC became getting to and destroying the device so the Dragon could wreak her vengance, regain her eggs... And become a powerful ally for the PCs at some stage in the future when they are in great need. The SC ran on a large full-colour map, like a combat. I made it clear this [B]wasn't[/B] a combat and that the PCs should consider it more of a skirmish. Terrain, traps, the placing of guards, etc made it an exercise in the tactical application of movement, skills, powers and more. I ran this about four months ago and it still gets mentioned as a campaign highlight. So mix it up kids! Yep. That's very similar to how I like to run things :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges: Please stop
Top