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Skill Challenges that KILL
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<blockquote data-quote="Riastlin" data-source="post: 5631033" data-attributes="member: 94022"><p>This.</p><p> </p><p>I certainly think you can do it (and the water filling room is a great example), but I think it should be more of a "You need X successes within Y rounds" rather than "You need 12 successes before 3 failures". Now sometimes the two might go more or less hand in hand, but I would probably build it such that they have enough time for more than three successes or at the very least make sure they understand the stakes and that they can use action points, etc.</p><p> </p><p>I also think that while I often tend to be of the mindset of let the SC flow naturally as opposed to laying out the facts of the SC explicitly, you may want to make sure the party clearly understands that they are in a SC when the possible consequence is death.</p><p> </p><p>All in all though, I think most DMs would agree that in the right situations, even a single skill check could potentially result in death (falling off the bridge for example) though often we would provide at least one additional chance for the PC in question to be saved. So, if a single skill check can potentially result in death I don't see why a skill challenge can't either -- particularly since (as mentioned above) a skill challenge carries with it the same potential rewards (XP-wise) as a combat.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5631033, member: 94022"] This. I certainly think you can do it (and the water filling room is a great example), but I think it should be more of a "You need X successes within Y rounds" rather than "You need 12 successes before 3 failures". Now sometimes the two might go more or less hand in hand, but I would probably build it such that they have enough time for more than three successes or at the very least make sure they understand the stakes and that they can use action points, etc. I also think that while I often tend to be of the mindset of let the SC flow naturally as opposed to laying out the facts of the SC explicitly, you may want to make sure the party clearly understands that they are in a SC when the possible consequence is death. All in all though, I think most DMs would agree that in the right situations, even a single skill check could potentially result in death (falling off the bridge for example) though often we would provide at least one additional chance for the PC in question to be saved. So, if a single skill check can potentially result in death I don't see why a skill challenge can't either -- particularly since (as mentioned above) a skill challenge carries with it the same potential rewards (XP-wise) as a combat. [/QUOTE]
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