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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges
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<blockquote data-quote="Greenfield" data-source="post: 6062240" data-attributes="member: 6669384"><p>Those are indeed skill checks, and it is a collection of skill checks aimed at a particular goal that constitute a Skill Challenge. Hence my wording that it "calls for", rather than "consists of".</p><p></p><p>Odd. I never said what it was they needed to Spot/Observe. Noticing a detail, such as an odd note on a map, or a trail sign that someone tried to obliterate are examples that come to mind, and neither has anything to do with Stealth.</p><p></p><p></p><p>That's one way to call it, though Aid Another usually requires that people be actually trying to Aid Another. You can't have everyone roll, then decide who was primary and who was Aiding. That needs to be determined in advance.</p><p></p><p>I'm sorry if I seem brusque here, I'm typing this during a stop over at my office, and I'm a bit rushed.</p><p></p><p>Over all you seem to be missing some of the things I wrote, and reading in things that I didn't. My examples are valid, as written. They were never described as Skill Challenges in and of themselves and I never suggested that they should be. They can easily be included as part of a "dynamic" challenge, and for purposes of this discussion it's probably best if you accept them as points given for proof, not fully developed game scenes. </p><p></p><p>As for the Stealth challenge: That's a topic that calls for it's own thread, and has probably suffered through more than a few. </p><p></p><p>The odd thing about skills like Stealth: You can Take 10 any time you want, so long as it doesn't matter. When there's an actual chance of getting observed it becomes a contested roll, and when that happens Take 10 goes out the window, for both Observation/Spot and Hide/Move Silent/Stealth.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6062240, member: 6669384"] Those are indeed skill checks, and it is a collection of skill checks aimed at a particular goal that constitute a Skill Challenge. Hence my wording that it "calls for", rather than "consists of". Odd. I never said what it was they needed to Spot/Observe. Noticing a detail, such as an odd note on a map, or a trail sign that someone tried to obliterate are examples that come to mind, and neither has anything to do with Stealth. That's one way to call it, though Aid Another usually requires that people be actually trying to Aid Another. You can't have everyone roll, then decide who was primary and who was Aiding. That needs to be determined in advance. I'm sorry if I seem brusque here, I'm typing this during a stop over at my office, and I'm a bit rushed. Over all you seem to be missing some of the things I wrote, and reading in things that I didn't. My examples are valid, as written. They were never described as Skill Challenges in and of themselves and I never suggested that they should be. They can easily be included as part of a "dynamic" challenge, and for purposes of this discussion it's probably best if you accept them as points given for proof, not fully developed game scenes. As for the Stealth challenge: That's a topic that calls for it's own thread, and has probably suffered through more than a few. The odd thing about skills like Stealth: You can Take 10 any time you want, so long as it doesn't matter. When there's an actual chance of getting observed it becomes a contested roll, and when that happens Take 10 goes out the window, for both Observation/Spot and Hide/Move Silent/Stealth. [/QUOTE]
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