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<blockquote data-quote="Water Bob" data-source="post: 6399831" data-attributes="member: 92305"><p>I checked out the PHB tonight at the bookstore. I spent a lot of time just standing there, flipping through pages. I'm quite impressed with it.</p><p></p><p></p><p>Here's a question for those of you playing 5th edition: I like how the finicky skill points are a thing of the past. They were always a nightmare of bookkeeping. I see now, if you're good at something, you roll an attribute check, and if you're really good at that skill, then you are considered "advantaged". Therefore, you roll twice and take the higher of the two rolls.</p><p></p><p></p><p>I'm not sold on this mechanic. With skill points, one could get quite good at one or a few things while neglecting other skills and being just average at still more skills.</p><p></p><p></p><p>How does that play? </p><p></p><p></p><p>I guess the granularity is thrown out with the detail of the skill points. Now, it seems, a character is either average (for his attribute), disadvantaged, or advantaged. That's it.</p><p></p><p></p><p>And, there is no way for a character to outgrow the deficiency of his attribute. For example, if a character wanted to be good at Lockpicking, he could stack a pretty fair bonus in that one skill even if he did have a low DEX. It seems, in 5E, if a character has a low DEX, then every skill governed by DEX will never be able to shine as high as it used to in 3rd edition.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6399831, member: 92305"] I checked out the PHB tonight at the bookstore. I spent a lot of time just standing there, flipping through pages. I'm quite impressed with it. Here's a question for those of you playing 5th edition: I like how the finicky skill points are a thing of the past. They were always a nightmare of bookkeeping. I see now, if you're good at something, you roll an attribute check, and if you're really good at that skill, then you are considered "advantaged". Therefore, you roll twice and take the higher of the two rolls. I'm not sold on this mechanic. With skill points, one could get quite good at one or a few things while neglecting other skills and being just average at still more skills. How does that play? I guess the granularity is thrown out with the detail of the skill points. Now, it seems, a character is either average (for his attribute), disadvantaged, or advantaged. That's it. And, there is no way for a character to outgrow the deficiency of his attribute. For example, if a character wanted to be good at Lockpicking, he could stack a pretty fair bonus in that one skill even if he did have a low DEX. It seems, in 5E, if a character has a low DEX, then every skill governed by DEX will never be able to shine as high as it used to in 3rd edition. [/QUOTE]
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