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General Tabletop Discussion
*Pathfinder & Starfinder
Skill checks and Aid Another
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<blockquote data-quote="KarinsDad" data-source="post: 2681630" data-attributes="member: 2011"><p>A much better rule is:</p><p></p><p>First PC rolls skill. Second PC rolls skill. If the second total is higher than the first, you get to average them.</p><p></p><p>This minimizes some of the totally arbitrary randomness of rolling D20s with skills, just like Taking 10 and Taking 20 does. And, the second PC doesn't always help, just because he has +9 in his skill. And, this rule has all of the advantages you mentioned above concerning the core rule.</p><p></p><p></p><p>The concept that you can "always help" with a +9 to your roll (assuming you have the skill to make the DC), regardless of other factors such how good you are compared to how good the main skill user is, makes this a ok mechanics-wise rule (i.e. easy to do), but a lousy common sense type rule.</p><p></p><p></p><p></p><p>Actually, this is not always correct:</p><p></p><p>"In cases where the skill restricts who can achieve certain results you can’t aid another to grant a bonus to a task that your character couldn’t achieve alone."</p><p></p><p>In other words, the Fighter cannot Aid Another the Rogue to Find Traps on complex traps, even though the Fighter has the Search skill.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2681630, member: 2011"] A much better rule is: First PC rolls skill. Second PC rolls skill. If the second total is higher than the first, you get to average them. This minimizes some of the totally arbitrary randomness of rolling D20s with skills, just like Taking 10 and Taking 20 does. And, the second PC doesn't always help, just because he has +9 in his skill. And, this rule has all of the advantages you mentioned above concerning the core rule. The concept that you can "always help" with a +9 to your roll (assuming you have the skill to make the DC), regardless of other factors such how good you are compared to how good the main skill user is, makes this a ok mechanics-wise rule (i.e. easy to do), but a lousy common sense type rule. Actually, this is not always correct: "In cases where the skill restricts who can achieve certain results you can’t aid another to grant a bonus to a task that your character couldn’t achieve alone." In other words, the Fighter cannot Aid Another the Rogue to Find Traps on complex traps, even though the Fighter has the Search skill. [/QUOTE]
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