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General Tabletop Discussion
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Skill Checks (non time sensitive) homebrew fixes
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<blockquote data-quote="The Crimson Binome" data-source="post: 7553651" data-attributes="member: 6775031"><p>According to the DMG, the rules for making an NPC are the same as for making a PC, which means the average human will have about a 12 in everything. Even if you assume 3d6, which isn't suggested anywhere in this edition, the racial bonus is likely to bring either their Strength or Dexterity to 12. And if you use the array, they're much more likely to end up with a 14 or 16 in the stat of their choice.</p><p></p><p>A turn is six seconds, regardless of whether or not you're in combat. That's how much time passes, when you take an action that requires an action to complete. Often, when you aren't in combat, the passage of time is irrelevant and we gloss over it.</p><p></p><p>The real relevant question is, how long does it take to make this attempt? If it takes ten minutes, then that's a fair ruling, but it also would have been nice if they'd actually said that anywhere. As it's written in the book, it certainly implies that it only takes one action, because that's the default and it never suggests otherwise. Even if it takes ten minutes, though, you can still break free in a few hours.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7553651, member: 6775031"] According to the DMG, the rules for making an NPC are the same as for making a PC, which means the average human will have about a 12 in everything. Even if you assume 3d6, which isn't suggested anywhere in this edition, the racial bonus is likely to bring either their Strength or Dexterity to 12. And if you use the array, they're much more likely to end up with a 14 or 16 in the stat of their choice. A turn is six seconds, regardless of whether or not you're in combat. That's how much time passes, when you take an action that requires an action to complete. Often, when you aren't in combat, the passage of time is irrelevant and we gloss over it. The real relevant question is, how long does it take to make this attempt? If it takes ten minutes, then that's a fair ruling, but it also would have been nice if they'd actually said that anywhere. As it's written in the book, it certainly implies that it only takes one action, because that's the default and it never suggests otherwise. Even if it takes ten minutes, though, you can still break free in a few hours. [/QUOTE]
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