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Skill DCs: a moving target?
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<blockquote data-quote="DEFCON 1" data-source="post: 5326636" data-attributes="member: 7006"><p>Every additional book printed by WotC gives us the possibility of crunch that raises our skills. What our skills levels are now at a particular level is <em>not</em> that same as what they would have been following just the printing of the first Player's Handbook.</p><p></p><p>Backgrounds didn't exist at the time of PH1. So that's a potential additional +2 to player skills that might now skew DCs. Adventurer's Vault didn't exist at the time of PH1. So there are quite a number of magic items that grant bonuses to skills that might now skew DCs. Skill Powers exist that lessen the penalties associated with using certain skills certain ways that might now skew with DCs.</p><p></p><p>Things change. Things get more or less powerful over time. Lessons are learned. And you can either accept it and allow your game to be open to these changes and adjust as needed as you go along... or you can stick your head in the sand and refuse to accept that things change and that you were 100% correct the first time for ALL time. But if you want to be that way about your game... don't be surprised if people stop playing it.</p><p></p><p>"Get with the times" is not just a clever little epitaph. It holds a grain of truth.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5326636, member: 7006"] Every additional book printed by WotC gives us the possibility of crunch that raises our skills. What our skills levels are now at a particular level is [I]not[/I] that same as what they would have been following just the printing of the first Player's Handbook. Backgrounds didn't exist at the time of PH1. So that's a potential additional +2 to player skills that might now skew DCs. Adventurer's Vault didn't exist at the time of PH1. So there are quite a number of magic items that grant bonuses to skills that might now skew DCs. Skill Powers exist that lessen the penalties associated with using certain skills certain ways that might now skew with DCs. Things change. Things get more or less powerful over time. Lessons are learned. And you can either accept it and allow your game to be open to these changes and adjust as needed as you go along... or you can stick your head in the sand and refuse to accept that things change and that you were 100% correct the first time for ALL time. But if you want to be that way about your game... don't be surprised if people stop playing it. "Get with the times" is not just a clever little epitaph. It holds a grain of truth. [/QUOTE]
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Skill DCs: a moving target?
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