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General Tabletop Discussion
*Dungeons & Dragons
skill failure: where is it discussed?
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<blockquote data-quote="Kobold Stew" data-source="post: 6545029" data-attributes="member: 23484"><p>If I were DM (and, honestly, what I'd want if I were player as well):</p><p></p><p>Failed perception check = "You are convinced the chest is not trapped" (that's the response whether or not it is trapped). The trap does not trigger. You don't proceed to the arcana check, because you are convinced that it is not trapped.</p><p></p><p>If you perceive the trap and attempt to disarm, a failure results in the trap tripping. You can have a buddy help you (as per any check, assuming they are trained in the relevant skill). If a player wants to have a better chance not to trip it, they can say they are taking their time, or whatever, and get advantage. But the roll is the roll. </p><p></p><p>Glyph of Warding isn't going to be discovered except through an investigation roll, which requires a conscious action. Failure doesn't set it off, but "You are convinced there are no hidden magical glyphs". I'd also allow a passive perception check to notice it without an action, since you want to reward anyone who's investing that much in their passive investigation checks.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6545029, member: 23484"] If I were DM (and, honestly, what I'd want if I were player as well): Failed perception check = "You are convinced the chest is not trapped" (that's the response whether or not it is trapped). The trap does not trigger. You don't proceed to the arcana check, because you are convinced that it is not trapped. If you perceive the trap and attempt to disarm, a failure results in the trap tripping. You can have a buddy help you (as per any check, assuming they are trained in the relevant skill). If a player wants to have a better chance not to trip it, they can say they are taking their time, or whatever, and get advantage. But the roll is the roll. Glyph of Warding isn't going to be discovered except through an investigation roll, which requires a conscious action. Failure doesn't set it off, but "You are convinced there are no hidden magical glyphs". I'd also allow a passive perception check to notice it without an action, since you want to reward anyone who's investing that much in their passive investigation checks. [/QUOTE]
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skill failure: where is it discussed?
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