Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
skill failure: where is it discussed?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 6545668" data-attributes="member: 97077"><p>Personally, I think there's a subtle yet important distinction here. "You examine the chest and find no traps" and "You think it's not trapped" are different. In the former, the DM is narrating the result of the adventurer's actions. In the latter, the DM is telling the player what conclusions his character draws from having found no traps. How the DM communicate this matters, especially as it relates to what the player chooses to do next. This is very similar to how I see some DMs narrating the result of an adventurer's action when the player fails a Wisdom (Insight) check. Commonly, DMs say "You believe him." I think this is misleading and oversteps the role of DM. "You're unable to discern if he's being truthful" is better.</p><p></p><p>Having said that, I don't typically narrate the adventurer's action in the wake of the player failing a check in this way. I much prefer to reveal the trap but escalate the tension by having their search put them in a spot or cost them a resource like time. Doing it this way also sidesteps a problem commonly reported by DMs: That players "metagame" by hearing "You examine the chest and find no traps" while a looking at a low roll of the die. This can lead to players continuing to search repeatedly which often results in DMs making these checks in secret for the players so they don't respond in that way. (Which of course leads to another problem of players basically playing a guessing game now.) This can all be avoided by simply revealing the trap after a failed check and then complicating the situation or making it cost.</p><p></p><p>At least, that's how I see it. It should go without saying that anyone else should do what they want to achieve the goals of play.</p></blockquote><p></p>
[QUOTE="iserith, post: 6545668, member: 97077"] Personally, I think there's a subtle yet important distinction here. "You examine the chest and find no traps" and "You think it's not trapped" are different. In the former, the DM is narrating the result of the adventurer's actions. In the latter, the DM is telling the player what conclusions his character draws from having found no traps. How the DM communicate this matters, especially as it relates to what the player chooses to do next. This is very similar to how I see some DMs narrating the result of an adventurer's action when the player fails a Wisdom (Insight) check. Commonly, DMs say "You believe him." I think this is misleading and oversteps the role of DM. "You're unable to discern if he's being truthful" is better. Having said that, I don't typically narrate the adventurer's action in the wake of the player failing a check in this way. I much prefer to reveal the trap but escalate the tension by having their search put them in a spot or cost them a resource like time. Doing it this way also sidesteps a problem commonly reported by DMs: That players "metagame" by hearing "You examine the chest and find no traps" while a looking at a low roll of the die. This can lead to players continuing to search repeatedly which often results in DMs making these checks in secret for the players so they don't respond in that way. (Which of course leads to another problem of players basically playing a guessing game now.) This can all be avoided by simply revealing the trap after a failed check and then complicating the situation or making it cost. At least, that's how I see it. It should go without saying that anyone else should do what they want to achieve the goals of play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
skill failure: where is it discussed?
Top