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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Focus - Please Critique [Revised: See Version 2.0]
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<blockquote data-quote="Angel Tarragon" data-source="post: 3932468" data-attributes="member: 23733"><p><strong>Skill Focus</strong> - version 1.0</p><p>Transmutation [Scalable]</p><p><strong>Level:</strong> Brd 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1</p><p><strong>Components:</strong> V, S, F</p><p><strong>Casting Time:</strong> Swift Action</p><p><strong>Range:</strong> Touch</p><p><strong>Target:</strong> Creature Touched</p><p><strong>Duration:</strong> 1 round/caster levels + 1 round</p><p><strong>Saving Throw:</strong> Will negates (harmless)</p><p><strong>Spell Resistance:</strong> Yes (harmless)</p><p></p><p>When you cast this spell, choose a specific skill you wish to grant a bonus to. The target gains a competence bonus to said skill equal to twice the spells level +2.</p><p></p><p>For example, Mialee casts Skill Focus (Open Locks) on Lidda as a 4th level spell as a 7th level Wizard. Lidda now has a +10 bonus on her Open Lock skill checks for 8 rounds.</p><p></p><p><strong>Focus:</strong> A small token to represent the skill granting the bonus to. For example, a spider for climb checks, a tome for Knowledge checks, flippers for swim checks, a key for open locks, etc. The DM is free to come up with a list of what tokens are acceptable for certain skills, or can leave the decision up to player and can deny it if she doesn’t think the focus isn’t appropriate for the skill. The focus must have a 100 gp value.</p><p></p><p>-----------------</p><p></p><p><strong>Skill Focus</strong> - version 2.0</p><p>Transmutation [Scalable]</p><p><strong>Level:</strong> Brd 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1</p><p><strong>Components:</strong> V, S, F</p><p><strong>Casting Time:</strong> Swift Action</p><p><strong>Range:</strong> Touch</p><p><strong>Target:</strong> Creature Touched</p><p><strong>Duration:</strong> 1 round/caster levels + 1 round</p><p><strong>Saving Throw:</strong> Will negates (harmless)</p><p><strong>Spell Resistance:</strong> Yes (harmless)</p><p></p><p>When you cast this spell, choose a specific skill you wish to grant a bonus to. The target gains a competence bonus to said skill equal to twice the spells level +2 if the target has the skill as a class skill. If the target treats the skill as a cross class skill, the competence bonus is equal to the spell’s level +1. Unless the target is trained in the skill, the spell is wasted. The caster is only allowed to use one focus per casting of this spell.</p><p></p><p><u>Example 1</u></p><p>Mialee casts Skill Focus (Open Locks) on Lidda as a 4th level spell as a 7th level Wizard. Being that open locks is a class skill for Lidda and because Lidda has invested ranks in the skill and is therefore trained in it, she gains a +10 competence bonus to open locks for 8 rounds.</p><p></p><p><u>Example 2</u></p><p>Hennet casts Skill Focus (Escape Artist) on Tordek as a 6th level spell as a 12th level sorcerer. Being that escape artist is a cross class skill, and that it can be used untrained, Tordek gains +7 bonus to escape artist checks for 12 rounds.</p><p></p><p><strong>Focus: </strong> A small token to represent the skill granting the bonus to. For example, a spider for climb checks, a tome for Knowledge checks, flippers for swim checks, a key for open locks, etc. The DM is free to come up with a list of what tokens are acceptable for certain skills, or can leave the decision up to player and can deny it if she doesn’t think the focus isn’t appropriate for the skill. The focus must have a value equal to 100 times the spell level used in gp.</p><p></p><p>-----------</p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Angel Tarragon, post: 3932468, member: 23733"] [B]Skill Focus[/B] - version 1.0 Transmutation [Scalable] [B]Level:[/B] Brd 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1 [B]Components:[/B] V, S, F [B]Casting Time:[/B] Swift Action [B]Range:[/B] Touch [B]Target:[/B] Creature Touched [B]Duration:[/B] 1 round/caster levels + 1 round [B]Saving Throw:[/B] Will negates (harmless) [B]Spell Resistance:[/B] Yes (harmless) When you cast this spell, choose a specific skill you wish to grant a bonus to. The target gains a competence bonus to said skill equal to twice the spells level +2. For example, Mialee casts Skill Focus (Open Locks) on Lidda as a 4th level spell as a 7th level Wizard. Lidda now has a +10 bonus on her Open Lock skill checks for 8 rounds. [B]Focus:[/B] A small token to represent the skill granting the bonus to. For example, a spider for climb checks, a tome for Knowledge checks, flippers for swim checks, a key for open locks, etc. The DM is free to come up with a list of what tokens are acceptable for certain skills, or can leave the decision up to player and can deny it if she doesn’t think the focus isn’t appropriate for the skill. The focus must have a 100 gp value. ----------------- [B]Skill Focus[/B] - version 2.0 Transmutation [Scalable] [B]Level:[/B] Brd 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1 [B]Components:[/B] V, S, F [B]Casting Time:[/B] Swift Action [B]Range:[/B] Touch [B]Target:[/B] Creature Touched [B]Duration:[/B] 1 round/caster levels + 1 round [B]Saving Throw:[/B] Will negates (harmless) [B]Spell Resistance:[/B] Yes (harmless) When you cast this spell, choose a specific skill you wish to grant a bonus to. The target gains a competence bonus to said skill equal to twice the spells level +2 if the target has the skill as a class skill. If the target treats the skill as a cross class skill, the competence bonus is equal to the spell’s level +1. Unless the target is trained in the skill, the spell is wasted. The caster is only allowed to use one focus per casting of this spell. [U]Example 1[/U] Mialee casts Skill Focus (Open Locks) on Lidda as a 4th level spell as a 7th level Wizard. Being that open locks is a class skill for Lidda and because Lidda has invested ranks in the skill and is therefore trained in it, she gains a +10 competence bonus to open locks for 8 rounds. [U]Example 2[/U] Hennet casts Skill Focus (Escape Artist) on Tordek as a 6th level spell as a 12th level sorcerer. Being that escape artist is a cross class skill, and that it can be used untrained, Tordek gains +7 bonus to escape artist checks for 12 rounds. [B]Focus: [/B] A small token to represent the skill granting the bonus to. For example, a spider for climb checks, a tome for Knowledge checks, flippers for swim checks, a key for open locks, etc. The DM is free to come up with a list of what tokens are acceptable for certain skills, or can leave the decision up to player and can deny it if she doesn’t think the focus isn’t appropriate for the skill. The focus must have a value equal to 100 times the spell level used in gp. ----------- Thoughts? [/QUOTE]
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Skill Focus - Please Critique [Revised: See Version 2.0]
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