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<blockquote data-quote="Beholder Bob" data-source="post: 1128345" data-attributes="member: 12866"><p>Pyk: "Any other questions that can be explained properly to you?"</p><p></p><p>This is a nice big ego you have. Oh master of knowledge, leader of the rightous rule followers, he of the large head. That above comment is certainly not from a shy or underconfident person.</p><p></p><p>Bob in response to above "Do you leave lip marks on the mirror? Oh, what are these funny twenty sided plastic things used for, huh teach?"</p><p></p><p>Uh, kiss your what? Are you lonely, looking for affection perhaps? Try the chatroom. I'm simply checking to see how deep the narcissist vein runs, friend. Also, you did ask if I had any questions you could educate me on. PS - You didn't answer my the d20 question, nor if you "Love yourself much?".</p><p></p><p>So, per the page reference (PHB 3.0, page 66), "...You practice your trade and a decent living" isn't that what profession does as well? The compiling of the 2 is for simplicity sake and negates the questions as to which practice belongs in what catagory (cooking, as mentioned before).</p><p></p><p>Knowledge Religion should not give knowledge of undead, although it could give a synergy. I prefer Religion (Pantheon) to a generic "I know all gods". But then, I feel Knowlege (planes) should be (Elemental Planes, Astral/Etherel, Upper Planes, Lower Planes). Unfortunatly, if you break it into too many knowledge areas, it requires too many ranks to be good at a subject (planes). Hmm, perhaps knowlege skills that cover a bit too much should focus on specific areas, once per 2 levels (3,5,7,9...) 2 ranks adds a new subgroup with a cumulative -2 penalty (with 7 ranks in planes, I take Astral/Ethereal, then elemental, lower, then upper, so my ranks are 7/5/3/1 for these aspects of the planes. It makes it a bit messy, but it beats multiple catagories of knowlege (the planes example above would require 5 different knowlege skills)...</p><p></p><p>Sneak: the concept is good but it is too nice for a what (I feel) should be 2 skill points worth of benefit. Then again, make 2 rolls to sneak up on me, I'll roll 2 checks (listen & spot) for each person you go past. Go past 10 orcs, make 20 rolls plus your base check. Yikes! Perhaps reducing it to a single listen/spot mix (perception) and sneak (move silent and hide) isn't such a bad idea. What if instead of combining them, you take the average of those skills and roll, after applying circumstance modifiers? In a situation with too much background obscurement (cover, loud background, etc), the GM can say it is just a (x) check vs a (sense) check?</p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1128345, member: 12866"] Pyk: "Any other questions that can be explained properly to you?" This is a nice big ego you have. Oh master of knowledge, leader of the rightous rule followers, he of the large head. That above comment is certainly not from a shy or underconfident person. Bob in response to above "Do you leave lip marks on the mirror? Oh, what are these funny twenty sided plastic things used for, huh teach?" Uh, kiss your what? Are you lonely, looking for affection perhaps? Try the chatroom. I'm simply checking to see how deep the narcissist vein runs, friend. Also, you did ask if I had any questions you could educate me on. PS - You didn't answer my the d20 question, nor if you "Love yourself much?". So, per the page reference (PHB 3.0, page 66), "...You practice your trade and a decent living" isn't that what profession does as well? The compiling of the 2 is for simplicity sake and negates the questions as to which practice belongs in what catagory (cooking, as mentioned before). Knowledge Religion should not give knowledge of undead, although it could give a synergy. I prefer Religion (Pantheon) to a generic "I know all gods". But then, I feel Knowlege (planes) should be (Elemental Planes, Astral/Etherel, Upper Planes, Lower Planes). Unfortunatly, if you break it into too many knowledge areas, it requires too many ranks to be good at a subject (planes). Hmm, perhaps knowlege skills that cover a bit too much should focus on specific areas, once per 2 levels (3,5,7,9...) 2 ranks adds a new subgroup with a cumulative -2 penalty (with 7 ranks in planes, I take Astral/Ethereal, then elemental, lower, then upper, so my ranks are 7/5/3/1 for these aspects of the planes. It makes it a bit messy, but it beats multiple catagories of knowlege (the planes example above would require 5 different knowlege skills)... Sneak: the concept is good but it is too nice for a what (I feel) should be 2 skill points worth of benefit. Then again, make 2 rolls to sneak up on me, I'll roll 2 checks (listen & spot) for each person you go past. Go past 10 orcs, make 20 rolls plus your base check. Yikes! Perhaps reducing it to a single listen/spot mix (perception) and sneak (move silent and hide) isn't such a bad idea. What if instead of combining them, you take the average of those skills and roll, after applying circumstance modifiers? In a situation with too much background obscurement (cover, loud background, etc), the GM can say it is just a (x) check vs a (sense) check? [/QUOTE]
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