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<blockquote data-quote="genshou" data-source="post: 2596531" data-attributes="member: 13164"><p>Do all skills really need to be maxed? It makes sense for a PC to work on those skills that have a cinematic or heroic edge to them, such as Hide/MS, Spot/Listen, Tumble, in certain campaigns the social skills, and of course modern skills such as Computer Use (for that Social Security Database hacking) or Repair. A few ranks is enough for most uses of a skill, but if you're doing big-league forgery you can't get by without devoting your training to a serious degree in that area. How many people need more than a few ranks in Use Rope (if any at all)? Obviously if you're constantly flinging ropes around (such as lassoing purple worms and G/C dragons), you'll need every rank you can get. But usually it's the sorts of skills that get opposed rolls and happen frequently that get the focus. And why not? A normal guard has a Spot of between +0 and +4, which means it's fairly easy to hide your forces in the forest near a castle as you survey their defenses. When you're trying to get by the rival adventuring band, however, or the seasoned veteran scout, it makes sense you'd need to be an expert at sneaking. If you're a common soldier, you won't need a Hide +40, but if you're a <em>ninja</em> or some kind of superspy...</p><p></p><p>I don't think there's enough wrong with the skills system to implement a change of this magnitude, but obviously YMMV.</p></blockquote><p></p>
[QUOTE="genshou, post: 2596531, member: 13164"] Do all skills really need to be maxed? It makes sense for a PC to work on those skills that have a cinematic or heroic edge to them, such as Hide/MS, Spot/Listen, Tumble, in certain campaigns the social skills, and of course modern skills such as Computer Use (for that Social Security Database hacking) or Repair. A few ranks is enough for most uses of a skill, but if you're doing big-league forgery you can't get by without devoting your training to a serious degree in that area. How many people need more than a few ranks in Use Rope (if any at all)? Obviously if you're constantly flinging ropes around (such as lassoing purple worms and G/C dragons), you'll need every rank you can get. But usually it's the sorts of skills that get opposed rolls and happen frequently that get the focus. And why not? A normal guard has a Spot of between +0 and +4, which means it's fairly easy to hide your forces in the forest near a castle as you survey their defenses. When you're trying to get by the rival adventuring band, however, or the seasoned veteran scout, it makes sense you'd need to be an expert at sneaking. If you're a common soldier, you won't need a Hide +40, but if you're a [I]ninja[/I] or some kind of superspy... I don't think there's enough wrong with the skills system to implement a change of this magnitude, but obviously YMMV. [/QUOTE]
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