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Skill Levels - Too High or Am I High Handed?
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<blockquote data-quote="Elf Witch" data-source="post: 1556471" data-attributes="member: 9037"><p>I did not say that it was okay for a player to come up with an idea and then shove it under the DM nose what I said was an APPROVED character. Before a DM allows a build he should take a good look at it before approving it. </p><p></p><p>The world should have some NPCs in it that are better than the players either in social skills or fighting it does not break the game if handled right. The PCs in a game are supposed to be good at what they do and it is nice to be good at things it is the same as a fighter being good at killing things. No one tells a fighter not to take feats and builds to be a good fighter. And I have seen plenty of over powerful PCs made from core characters.</p><p></p><p>According to this DM the other palyers do not have a problem with this so that is not an issue. And he himself said that the game has strong elements of social interaction as well as combat in it. </p><p></p><p>I also never said that the DM does not have the right to deal with a player who is ruining the game for other people what I said was he should talk to the player and explain why the character needs to be changed and offer to help build something from the core rules.</p><p></p><p>Having assassins come after the character would teach the character to be more wise in these situations and that just because you can influence the king it may not tbe wise to do so. It is the same as maybe the fighter can kill the Captain of the guard but should he.</p><p></p><p>And no he should not go easy on her in battle just like he should not go easy on a dumb low wisdom low charisma in a social situation. </p><p></p><p>That is how you balence the game. By teaching the PCs that even if you can do something maybe it is not always a good idea to do it.</p><p></p><p>BTW I find DMs who kill characters instead of having the guts and the maturity to stand up to them to be rather cowardly and unsportsman like. It is unfair to use your power to deliberately kill a PC to solve a problem. If the player refuses to stop something that is hurting the game after being talked to then suck it up and ask them to leave.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 1556471, member: 9037"] I did not say that it was okay for a player to come up with an idea and then shove it under the DM nose what I said was an APPROVED character. Before a DM allows a build he should take a good look at it before approving it. The world should have some NPCs in it that are better than the players either in social skills or fighting it does not break the game if handled right. The PCs in a game are supposed to be good at what they do and it is nice to be good at things it is the same as a fighter being good at killing things. No one tells a fighter not to take feats and builds to be a good fighter. And I have seen plenty of over powerful PCs made from core characters. According to this DM the other palyers do not have a problem with this so that is not an issue. And he himself said that the game has strong elements of social interaction as well as combat in it. I also never said that the DM does not have the right to deal with a player who is ruining the game for other people what I said was he should talk to the player and explain why the character needs to be changed and offer to help build something from the core rules. Having assassins come after the character would teach the character to be more wise in these situations and that just because you can influence the king it may not tbe wise to do so. It is the same as maybe the fighter can kill the Captain of the guard but should he. And no he should not go easy on her in battle just like he should not go easy on a dumb low wisdom low charisma in a social situation. That is how you balence the game. By teaching the PCs that even if you can do something maybe it is not always a good idea to do it. BTW I find DMs who kill characters instead of having the guts and the maturity to stand up to them to be rather cowardly and unsportsman like. It is unfair to use your power to deliberately kill a PC to solve a problem. If the player refuses to stop something that is hurting the game after being talked to then suck it up and ask them to leave. [/QUOTE]
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