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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Points Per Class
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<blockquote data-quote="rushlight" data-source="post: 381256" data-attributes="member: 3801"><p>Each class is balanced by the amount of skill points it receives. For instance, a mage's main ability is spell casting, and most of the (for lack of a better term) "weight" of the class goes into that. A small portion goes to skills and feats, and the tiny remainder goes to hit points and base attack bonus. </p><p></p><p>Alternatively, most of the fighter's "weight" is in the form of feats, base attack bonus and hit points. These are the things a fighter needs to be half way decent at his job. Less of the weight goes to skills, and none to spell casting obviously. </p><p></p><p>Rogues get most of their ability from the skill set. These are the things that embody a rogue - picking locks, disarming traps, searching, and whatnot. Less of the weight for rogues goes to base attack scores and hit points, and fewer to feats, although a rogue gets several class features that no one else gets. Without all those skill points, a rogue would be useless.</p><p></p><p>The other classes function in similar manner. Where one class gets lots of special abilities, it will be weaker in another area. Druids have spells, but not as many or as powerful (usually!) as clerics or mages. But druids get wildshape. Barbarians don't get as many feats as fighters, but they get a larger hit die, and the rage ability. It's all a matter of balance.</p></blockquote><p></p>
[QUOTE="rushlight, post: 381256, member: 3801"] Each class is balanced by the amount of skill points it receives. For instance, a mage's main ability is spell casting, and most of the (for lack of a better term) "weight" of the class goes into that. A small portion goes to skills and feats, and the tiny remainder goes to hit points and base attack bonus. Alternatively, most of the fighter's "weight" is in the form of feats, base attack bonus and hit points. These are the things a fighter needs to be half way decent at his job. Less of the weight goes to skills, and none to spell casting obviously. Rogues get most of their ability from the skill set. These are the things that embody a rogue - picking locks, disarming traps, searching, and whatnot. Less of the weight for rogues goes to base attack scores and hit points, and fewer to feats, although a rogue gets several class features that no one else gets. Without all those skill points, a rogue would be useless. The other classes function in similar manner. Where one class gets lots of special abilities, it will be weaker in another area. Druids have spells, but not as many or as powerful (usually!) as clerics or mages. But druids get wildshape. Barbarians don't get as many feats as fighters, but they get a larger hit die, and the rage ability. It's all a matter of balance. [/QUOTE]
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