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General Tabletop Discussion
*Pathfinder & Starfinder
Skill Points Per Class
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<blockquote data-quote="reapersaurus" data-source="post: 381733" data-attributes="member: 1194"><p>CR.... you are a freak. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>A 4th level paladin that only has Diplomacy and Knowledge religion is enough for you? 2 token ranks in barrister and very weak Ride skill (which really wouldn't be enough for a approaching-mid-level Paladin) and you're happy?</p><p>What about all the other skills that a paladin might want to be good at?</p><p>God forbid he be good at Healing someone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> LOL</p><p></p><p>I'm just playing with you, you know that cause I've never understood or agreed with your stance re: skills, CR. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But I don't understand 2 things:</p><p>1) How the players would be taking the same skills, leading to generic PC's. IMC's, we want our PC's to be unique, and compiment each other, and the classes really don't allow for many skills to be taken, so I'm confused how your player's characters have this surplus of skills (unless they are all playing human, high-INT PC's)</p><p>2) What you meant by "the average skill points per level is greater than 6".</p><p>HUH??!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="reapersaurus, post: 381733, member: 1194"] CR.... you are a freak. :p A 4th level paladin that only has Diplomacy and Knowledge religion is enough for you? 2 token ranks in barrister and very weak Ride skill (which really wouldn't be enough for a approaching-mid-level Paladin) and you're happy? What about all the other skills that a paladin might want to be good at? God forbid he be good at Healing someone. :rolleyes: LOL I'm just playing with you, you know that cause I've never understood or agreed with your stance re: skills, CR. ;) But I don't understand 2 things: 1) How the players would be taking the same skills, leading to generic PC's. IMC's, we want our PC's to be unique, and compiment each other, and the classes really don't allow for many skills to be taken, so I'm confused how your player's characters have this surplus of skills (unless they are all playing human, high-INT PC's) 2) What you meant by "the average skill points per level is greater than 6". HUH??!!! :confused: [/QUOTE]
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