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General Tabletop Discussion
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Skill Points Per Class
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<blockquote data-quote="CRGreathouse" data-source="post: 381818" data-attributes="member: 474"><p>If I am, I'd be the last to know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>He has 3 ranks in Profession (barrister) and 4 in Ride - his Dex is a bit low. It's quite enough for me, sure - he's spent his life fighting, nor learning other things, and isn't the brightest.</p><p></p><p>He's never really used his horse in combat, so the skill points in Ride could be deemed excessive - though not by me. I think all paladins should learn to ride. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Exactly - what about all the other traidional paladin skills? Had I more skill points, I'd take them, making the character bland as ever - with the token exception of his legalistic skill. (He's a paladin of Tyr, so it seemed natural. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p></p><p></p><p>We're yin and yang.</p><p></p><p></p><p></p><p>There would be more overlap between characters in a group if they had more skill points, to be sure, but I'm talking more about making the characters different from others of their class: I didn't like the lack of customization in 2E. 3E is much better, but the variety decreases when characters have too many skill points to spend.</p><p></p><p></p><p></p><p>The barbarian gets 2 (4 base, -2 Int). The paladin gets 5 (2, +2 Int, +1 human). The rogue gets 13 (8, +4 Int, +1 human).</p><p></p><p>(2+5+13)/3 = 6+2/3 > 6</p><p></p><p>Yes, the rogue has a better Int than Dex. Hey, the player wanted it there...</p><p></p><p>Edit: Perhaps I misunderstood your last question. Your quote is incomplete: "<strong>IMC,</strong>[...]", I said. My camapaign averages over 6 skill points per level.</p><p></p><p>*****</p><p></p><p>On the issue of how many skill points are appropriate: I don't think that the number should always be low, just that it should be low for certain charatcters. My wizard Narya gets 7 skill points per level (Int 21) and it's just enough to fill what he needs - but an arrogant genius like him needs to have more skills. I couldn't adaquately play him at all with many fewer. It depends on the character.</p><p></p><p>/me apologizes for typos, misspellings, circular logic, and poor grammar; it's late and I'm tired.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 381818, member: 474"] If I am, I'd be the last to know. :) He has 3 ranks in Profession (barrister) and 4 in Ride - his Dex is a bit low. It's quite enough for me, sure - he's spent his life fighting, nor learning other things, and isn't the brightest. He's never really used his horse in combat, so the skill points in Ride could be deemed excessive - though not by me. I think all paladins should learn to ride. :p Exactly - what about all the other traidional paladin skills? Had I more skill points, I'd take them, making the character bland as ever - with the token exception of his legalistic skill. (He's a paladin of Tyr, so it seemed natural. :)) We're yin and yang. There would be more overlap between characters in a group if they had more skill points, to be sure, but I'm talking more about making the characters different from others of their class: I didn't like the lack of customization in 2E. 3E is much better, but the variety decreases when characters have too many skill points to spend. The barbarian gets 2 (4 base, -2 Int). The paladin gets 5 (2, +2 Int, +1 human). The rogue gets 13 (8, +4 Int, +1 human). (2+5+13)/3 = 6+2/3 > 6 Yes, the rogue has a better Int than Dex. Hey, the player wanted it there... Edit: Perhaps I misunderstood your last question. Your quote is incomplete: "[b]IMC,[/b][...]", I said. My camapaign averages over 6 skill points per level. ***** On the issue of how many skill points are appropriate: I don't think that the number should always be low, just that it should be low for certain charatcters. My wizard Narya gets 7 skill points per level (Int 21) and it's just enough to fill what he needs - but an arrogant genius like him needs to have more skills. I couldn't adaquately play him at all with many fewer. It depends on the character. /me apologizes for typos, misspellings, circular logic, and poor grammar; it's late and I'm tired. [/QUOTE]
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