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[Skill] Profession:Torturer
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<blockquote data-quote="chimchim" data-source="post: 34852" data-attributes="member: 255"><p><strong>My version...</strong></p><p></p><p>Here's a house rule for Torture as a skill (not profession) that I've been using in my games for over a year now. Works well for us...</p><p></p><p><strong>TORTURE</strong> [WIS, no untrained, cross-class for all, no Good-aligned characters] </p><p></p><p>The character is skilled in the extraction of information from another by painful, involuntary methods. It works in a similar method as Intimidate, though with the following differences: The Torturer rolls 1d20, adds his/her skill bonus. The Victim rolls 1d20, adds their Will Saving Throw bonus (and any applicable modifiers). The winner is the character with the higher of the two rolls. Torture can only be performed on a captive who is in some fashion restrained. The act of torturing a captive has the side effect of inflicting 1d6 points of subdual damage per round.</p><p>A Torturer equipped with a <em>Torturer's Kit</em> (same price and weight as a set of lockpicks) gains a +5 to his/her roll. A Torturer with at least 5 ranks in <em>Intimidate<em> gains a +2 synergy bonus to his/her Torture skill. Torture does not grant a reciprocal bonus to Intimidate, however. </em></em></p><p><em><em>Unlike with Intimidate, a failed Torture check can be attempted again... and again... and again.</em></em></p></blockquote><p></p>
[QUOTE="chimchim, post: 34852, member: 255"] [b]My version...[/b] Here's a house rule for Torture as a skill (not profession) that I've been using in my games for over a year now. Works well for us... [b]TORTURE[/b] [WIS, no untrained, cross-class for all, no Good-aligned characters] The character is skilled in the extraction of information from another by painful, involuntary methods. It works in a similar method as Intimidate, though with the following differences: The Torturer rolls 1d20, adds his/her skill bonus. The Victim rolls 1d20, adds their Will Saving Throw bonus (and any applicable modifiers). The winner is the character with the higher of the two rolls. Torture can only be performed on a captive who is in some fashion restrained. The act of torturing a captive has the side effect of inflicting 1d6 points of subdual damage per round. A Torturer equipped with a [i]Torturer's Kit[/i] (same price and weight as a set of lockpicks) gains a +5 to his/her roll. A Torturer with at least 5 ranks in [i]Intimidate[i] gains a +2 synergy bonus to his/her Torture skill. Torture does not grant a reciprocal bonus to Intimidate, however. Unlike with Intimidate, a failed Torture check can be attempted again... and again... and again.[/i][/i] [/QUOTE]
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[Skill] Profession:Torturer
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