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<blockquote data-quote="togashi_joe" data-source="post: 7617195" data-attributes="member: 6975340"><p>I didn't read through this long thread, but I came up with this alternate skill point system back in 2014 and it doesn't break anything regarding skill points in 5e. You could try this: </p><p></p><p>Each skill the class can choose for proficiency is equivalent to 2 skill points. For example, a barbarian would have 4 skill points, a bard would have 6 skill points, and a rogue would have 8 skill points. All backgrounds grant 2 more skills for proficiency, so a barbarian would have 8 total skill points, a bard would get 10 total skill points, and a rogue would have 12 total skill points.</p><p></p><p>At 1st level, the PC can have a max of 2 skill points in ANY skill. The reason why it's any skill is because background skills technically give the PC access to any skill according to Customize a Background on p125/PHB, but if you're going to be strict about skill selection, then the PC can have a max of 2 skill points per skill in the skills from his class skill list, and the skills from his background add to that skill list, regardless of class selection (i.e. from multiclassing). The PC can put a max of 1 skill point into skills not on his class/background skill list.</p><p></p><p>Every time the PC's proficiency bonus increases, the PC gains half of the skill points he had at 1st level. For example, at 5th level, a barbarian would gain 4 skill points, a bard would gain 5 skill points, and a rogue would gain 6 skill points. At 5th level, the max skill points that can be put into a skill from their class/background skill list is 3, then 4 at 9th, 5 at 13th, and 6 at 17th. For skills not on this list, the max is 1 skill point at 5th, 2 at 9th, and 3 at 17th.</p></blockquote><p></p>
[QUOTE="togashi_joe, post: 7617195, member: 6975340"] I didn't read through this long thread, but I came up with this alternate skill point system back in 2014 and it doesn't break anything regarding skill points in 5e. You could try this: Each skill the class can choose for proficiency is equivalent to 2 skill points. For example, a barbarian would have 4 skill points, a bard would have 6 skill points, and a rogue would have 8 skill points. All backgrounds grant 2 more skills for proficiency, so a barbarian would have 8 total skill points, a bard would get 10 total skill points, and a rogue would have 12 total skill points. At 1st level, the PC can have a max of 2 skill points in ANY skill. The reason why it's any skill is because background skills technically give the PC access to any skill according to Customize a Background on p125/PHB, but if you're going to be strict about skill selection, then the PC can have a max of 2 skill points per skill in the skills from his class skill list, and the skills from his background add to that skill list, regardless of class selection (i.e. from multiclassing). The PC can put a max of 1 skill point into skills not on his class/background skill list. Every time the PC's proficiency bonus increases, the PC gains half of the skill points he had at 1st level. For example, at 5th level, a barbarian would gain 4 skill points, a bard would gain 5 skill points, and a rogue would gain 6 skill points. At 5th level, the max skill points that can be put into a skill from their class/background skill list is 3, then 4 at 9th, 5 at 13th, and 6 at 17th. For skills not on this list, the max is 1 skill point at 5th, 2 at 9th, and 3 at 17th. [/QUOTE]
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