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<blockquote data-quote="Kobold Stew" data-source="post: 9538122" data-attributes="member: 23484"><p>While I've hit the top 3 (Animal Handling, Medicine, and Performance), I am surprised more have not chosen <strong>Perception</strong>. Is it useful in the game world? Sure, obviously, and made more so since many table seem not to play with disadvantage in low-light conditions (which include darkness for those with darkvision). For me, it's that that makes it such a terrible skill: it defies the rules as written, and is made to do so much more than it was originally designed to do, and as a result it becomes a must-have.</p><p></p><p>Plus, it is stupidly given to a number of species for free which exacerbates the problem. Perception is badly designed and exists in tension with the rules in the first place. It defies common sense that it is a skill that is trained in the first place.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9538122, member: 23484"] While I've hit the top 3 (Animal Handling, Medicine, and Performance), I am surprised more have not chosen [B]Perception[/B]. Is it useful in the game world? Sure, obviously, and made more so since many table seem not to play with disadvantage in low-light conditions (which include darkness for those with darkvision). For me, it's that that makes it such a terrible skill: it defies the rules as written, and is made to do so much more than it was originally designed to do, and as a result it becomes a must-have. Plus, it is stupidly given to a number of species for free which exacerbates the problem. Perception is badly designed and exists in tension with the rules in the first place. It defies common sense that it is a skill that is trained in the first place. [/QUOTE]
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