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Skill Rationalisation
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<blockquote data-quote="DreamChaser" data-source="post: 197738" data-attributes="member: 1190"><p>I can see where you're coming from but I don't agree. While the skills your combining a related, they are not necessarily connected.</p><p></p><p>A person can have great balance without being able to do flips.</p><p></p><p>Many deaf people learn to read lips without ever learning to pass secret messages imbedded in words.</p><p></p><p>When I was a cub scout, I learned to tie knots and use rope but I did not learn a whole profession (I didn't stick around that long). I think it would be lame to have to take Profession (sailor) for any rogue who wanted to know how to use ropes without sucking at it.</p><p></p><p>I'm not sure how I feel about intimidate...I could go either way on this one. There are particular techniques of intimidation (drill sergents are masters of them) so I've always been fine with it as a skill.</p><p></p><p>Animal Empathy and Animal Handling are not related at all IMO. My best friend is great with animals. They seem to automatically like her, she can seem to sense what they want. But she could not for the life of her handle a pack animal or figure out how to manage a saddle harness and even how much to feed animals it a bit of a challenge for her. I'm the opposite.</p><p></p><p>I see the idea of what you're trying to do but I don't think the skill list can be pared down much more. The designers have always said that the more skills there are, the less valuabe each rank is. With that already in mind, I always assumed they pared the list down as far as they could think of doing.</p><p></p><p>Just my thoughts.</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 197738, member: 1190"] I can see where you're coming from but I don't agree. While the skills your combining a related, they are not necessarily connected. A person can have great balance without being able to do flips. Many deaf people learn to read lips without ever learning to pass secret messages imbedded in words. When I was a cub scout, I learned to tie knots and use rope but I did not learn a whole profession (I didn't stick around that long). I think it would be lame to have to take Profession (sailor) for any rogue who wanted to know how to use ropes without sucking at it. I'm not sure how I feel about intimidate...I could go either way on this one. There are particular techniques of intimidation (drill sergents are masters of them) so I've always been fine with it as a skill. Animal Empathy and Animal Handling are not related at all IMO. My best friend is great with animals. They seem to automatically like her, she can seem to sense what they want. But she could not for the life of her handle a pack animal or figure out how to manage a saddle harness and even how much to feed animals it a bit of a challenge for her. I'm the opposite. I see the idea of what you're trying to do but I don't think the skill list can be pared down much more. The designers have always said that the more skills there are, the less valuabe each rank is. With that already in mind, I always assumed they pared the list down as far as they could think of doing. Just my thoughts. [/QUOTE]
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