Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill vs NADs (fort,ref,will)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jorwland" data-source="post: 5241269" data-attributes="member: 81259"><p>1) I would say no. However, think of the skill checks you are asking the players to make more along the lines of At-will powers. No at-will power allows you to do something for the duration of the encounter. Lets say the PC is trained in a skill and needs only a 5 or better to get on that beetles back. If I read correctly you feel like "damn! that's too easy!". And you'd be right if that is all it took to STAY on the lizards back. But have the PC make that check at the end of his turn to stay on or be thrown prone in an adjacent square. Same with the Nature vs will check to use a move action to move the creature. Failure meaning the creature moves in a random direction and distance (including not all). Now, riding the beetle is a lot more challenging, even with "only" needing a 5. Like as not, the PC will pull it off only for a round or two. Cool, but not game-breaking.</p><p></p><p>2) Abdul answered this one</p><p></p><p>3) Not at all. Very appropriate and shows you are thinking like a DM</p><p></p><p>4) In general, and a do mean general (lots of wiggle here). Easy, repeatable actions SHOULD be doable on a roll of 5 (trained) or 10 (untrained), regardless of all the modifiers. Sad, but true. No matter what level you are, or what the action is, if its easy and repeatable, a roll of about 5-10 should do it. Add 5 as it goes up in difficulty and/or permanence.</p><p></p><p>Easy tasks (like hopping on a beetle) should be easy. Staying on should be easy too. Just remember that it is a round by round task (because the beetle is trying to get you off every round) and needs to be repeatable, and even "only" needing a 5 means that within 4 rounds or so the PC will fail. </p><p></p><p>If, for example, it was a domesticated riding beetle, it wouldn't be a check at all. Move action to mount, minor to dismount, move action to move beetle. If it was a gargantuan beetle, maybe 10' tall, then I would still say "vs reflex" but give a +5 bonus if mounting it from the ground, but leave it the same if jumping down from a rooftop onto its back.</p><p></p><p></p><p>Welcoming to DMing...the world needs more DMs.</p></blockquote><p></p>
[QUOTE="jorwland, post: 5241269, member: 81259"] 1) I would say no. However, think of the skill checks you are asking the players to make more along the lines of At-will powers. No at-will power allows you to do something for the duration of the encounter. Lets say the PC is trained in a skill and needs only a 5 or better to get on that beetles back. If I read correctly you feel like "damn! that's too easy!". And you'd be right if that is all it took to STAY on the lizards back. But have the PC make that check at the end of his turn to stay on or be thrown prone in an adjacent square. Same with the Nature vs will check to use a move action to move the creature. Failure meaning the creature moves in a random direction and distance (including not all). Now, riding the beetle is a lot more challenging, even with "only" needing a 5. Like as not, the PC will pull it off only for a round or two. Cool, but not game-breaking. 2) Abdul answered this one 3) Not at all. Very appropriate and shows you are thinking like a DM 4) In general, and a do mean general (lots of wiggle here). Easy, repeatable actions SHOULD be doable on a roll of 5 (trained) or 10 (untrained), regardless of all the modifiers. Sad, but true. No matter what level you are, or what the action is, if its easy and repeatable, a roll of about 5-10 should do it. Add 5 as it goes up in difficulty and/or permanence. Easy tasks (like hopping on a beetle) should be easy. Staying on should be easy too. Just remember that it is a round by round task (because the beetle is trying to get you off every round) and needs to be repeatable, and even "only" needing a 5 means that within 4 rounds or so the PC will fail. If, for example, it was a domesticated riding beetle, it wouldn't be a check at all. Move action to mount, minor to dismount, move action to move beetle. If it was a gargantuan beetle, maybe 10' tall, then I would still say "vs reflex" but give a +5 bonus if mounting it from the ground, but leave it the same if jumping down from a rooftop onto its back. Welcoming to DMing...the world needs more DMs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill vs NADs (fort,ref,will)
Top