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General Tabletop Discussion
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Skill vs NADs (fort,ref,will)
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<blockquote data-quote="DEFCON 1" data-source="post: 5241641" data-attributes="member: 7006"><p>I usually don't concern myself with the 4E math, so I have no idea if what I'm about to propose would actually do anything... but it appeared to me that one of the issues was that it was easier for trained PCs of a skill to succeed in heroic tier versus a NAD than a paragon or epic tier character. Did I grasp that correctly?</p><p></p><p>If this is in fact correct... then I wonder if perhaps Skill Training should be errata'd at some point to follow most other feat bonuses? So rather than getting a flat +5 to a skill which applies across all tiers... that the bonus increases per tier? So Skill Training would grant you a +2 at heroic, a +4 at paragon, and a +6 at epic? (Or +3 / +6 / +9 if that helps better?)</p><p></p><p>WotC seems to have learned their lesson that a flat bonus does not work as well and is more unbalanced than an increasing bonus (hence the change to Cloak of Distortion for example), so perhaps Skill Training could do with a similar change? Because I for one would also like to use skills to attack defenses on occasion (especially with the social skills).</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5241641, member: 7006"] I usually don't concern myself with the 4E math, so I have no idea if what I'm about to propose would actually do anything... but it appeared to me that one of the issues was that it was easier for trained PCs of a skill to succeed in heroic tier versus a NAD than a paragon or epic tier character. Did I grasp that correctly? If this is in fact correct... then I wonder if perhaps Skill Training should be errata'd at some point to follow most other feat bonuses? So rather than getting a flat +5 to a skill which applies across all tiers... that the bonus increases per tier? So Skill Training would grant you a +2 at heroic, a +4 at paragon, and a +6 at epic? (Or +3 / +6 / +9 if that helps better?) WotC seems to have learned their lesson that a flat bonus does not work as well and is more unbalanced than an increasing bonus (hence the change to Cloak of Distortion for example), so perhaps Skill Training could do with a similar change? Because I for one would also like to use skills to attack defenses on occasion (especially with the social skills). [/QUOTE]
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Skill vs NADs (fort,ref,will)
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