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General Tabletop Discussion
*Dungeons & Dragons
Skilled Play, or Role Play: How Do You Approach Playing D&D?
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<blockquote data-quote="Monayuris" data-source="post: 8155422" data-attributes="member: 6859536"><p>To me, both are a part of the game, but Skilled Play is considered to be more important and more emphasized than Role Play.</p><p></p><p>Role Play exists to add spice and context to the Skilled Play. I can imagine my character being in a dungeon environment and role play how that character acts and makes choices. I can give my character as much personality as I feel. This makes the game feel real and provides a sense of immersion to me.</p><p></p><p>But my character is not what is sitting at the table, playing the game. That's me. My choices and actions and decisions as a player always eclipse role play considerations. I believe this both as a player playing the game and as a Dungeon Master.</p><p></p><p>Things like figuring out puzzles or developing tactics or determining to use resources in order to succeed are player facing elements. It shouldn't matter if your character has an Int of 6 or 18. </p><p></p><p>You should always be allowed to attempt to succeed, to play your best, and to make the best possible choices you can as a player, regardless of what it says on your character sheet. </p><p></p><p>Of course, it may be a decision by the player to act dumb or do stupid things because their character has an Int of 3, if that is more fun to them (assuming these choices don't infringe on other players' fun). But in no way should a player be forced to play sub optimally just because of role play considerations and/or numbers on a piece of paper.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8155422, member: 6859536"] To me, both are a part of the game, but Skilled Play is considered to be more important and more emphasized than Role Play. Role Play exists to add spice and context to the Skilled Play. I can imagine my character being in a dungeon environment and role play how that character acts and makes choices. I can give my character as much personality as I feel. This makes the game feel real and provides a sense of immersion to me. But my character is not what is sitting at the table, playing the game. That's me. My choices and actions and decisions as a player always eclipse role play considerations. I believe this both as a player playing the game and as a Dungeon Master. Things like figuring out puzzles or developing tactics or determining to use resources in order to succeed are player facing elements. It shouldn't matter if your character has an Int of 6 or 18. You should always be allowed to attempt to succeed, to play your best, and to make the best possible choices you can as a player, regardless of what it says on your character sheet. Of course, it may be a decision by the player to act dumb or do stupid things because their character has an Int of 3, if that is more fun to them (assuming these choices don't infringe on other players' fun). But in no way should a player be forced to play sub optimally just because of role play considerations and/or numbers on a piece of paper. [/QUOTE]
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Skilled Play, or Role Play: How Do You Approach Playing D&D?
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