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Skilled Play, or Role Play: How Do You Approach Playing D&D?
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<blockquote data-quote="Swarmkeeper" data-source="post: 8155595" data-attributes="member: 6921763"><p>I'd say, done right, a puzzle can easily incorporate both roleplaying and mechanics. Then again, I'm not one to worry at all about separating player and character skill.</p><p></p><p>A player can certainly roleplay their character trying to figure out a puzzle. And the DM can, through ability checks, provide clues (with setbacks on failure) as appropriate depending on the goal and approach of the PCs.</p><p></p><p>Another tactic I've read about is having a puzzle with no specific answer. If the PCs come up with a reasonable approach to solving it, they solve it. One might consider that an emergent storytelling puzzle. Not something I've actually done, but I'll probably give it a try in our next campaign.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8155595, member: 6921763"] I'd say, done right, a puzzle can easily incorporate both roleplaying and mechanics. Then again, I'm not one to worry at all about separating player and character skill. A player can certainly roleplay their character trying to figure out a puzzle. And the DM can, through ability checks, provide clues (with setbacks on failure) as appropriate depending on the goal and approach of the PCs. Another tactic I've read about is having a puzzle with no specific answer. If the PCs come up with a reasonable approach to solving it, they solve it. One might consider that an emergent storytelling puzzle. Not something I've actually done, but I'll probably give it a try in our next campaign. [/QUOTE]
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Skilled Play, or Role Play: How Do You Approach Playing D&D?
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