Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Skilled Play, or Role Play: How Do You Approach Playing D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Monayuris" data-source="post: 8155809" data-attributes="member: 6859536"><p>Well, I do use skills in the game the dice are a part of the game. I even mentioned in a previous post that a Charisma roll is often used as a Reaction indicator to determine initial disposition (if not otherwise known). So it is not like a player can completely cancel the negative of having a 3 Charisma all the time. A 3 Charisma character can expect to have a lot of interactions start hostile or unfriendly.</p><p></p><p>I just intend that a character with 3 Charisma doesn't force that player at the table to sit out and be quiet during all NPC role-playing interactions.</p><p></p><p></p><p></p><p>It is not talking your DM into your character succeeding. It is thinking through the situation presented to you. Approaching the situation as if you were your character doing so and presenting a course of action that, in the judgement of the DM, solves the situation. </p><p></p><p>You make it sound like it is about manipulating the DM and is therefore unearned.</p><p></p><p></p><p></p><p>I don't completely remove ability scores and ability checks from my game. I just listen to player driven approaches first. Intelligence checks and Charisma checks are a part of the game and are not eliminated. </p><p></p><p>But you do make a good point. Knowledge whether from experience from the game, good guesswork, or even reading the manual/module is a part of Skilled Play.</p><p></p><p>A player who has played D&D for 20-30 years has every right to put that accumulated experience to bear on being successful at the game. </p><p></p><p>D&D is a game. Practice and experience makes you better at it. </p><p></p><p>Reading the manual/module might be cheating, but sometimes it can't be helped. Sometimes you run for someone who is a DM. Sometimes that player who is a DM may know more about the game than you do. They may have ran the module you are running already. They may have ran a campaign that used all the same monsters you used.</p><p></p><p>But you present this in the context of this someone manipulating or getting one over on the DM by dumping Int and Cha and then using their knowledge to make up for it as a way to 'game the system'. You seem to present this in the worst possible light. I doubt that this really happens all that much.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8155809, member: 6859536"] Well, I do use skills in the game the dice are a part of the game. I even mentioned in a previous post that a Charisma roll is often used as a Reaction indicator to determine initial disposition (if not otherwise known). So it is not like a player can completely cancel the negative of having a 3 Charisma all the time. A 3 Charisma character can expect to have a lot of interactions start hostile or unfriendly. I just intend that a character with 3 Charisma doesn't force that player at the table to sit out and be quiet during all NPC role-playing interactions. It is not talking your DM into your character succeeding. It is thinking through the situation presented to you. Approaching the situation as if you were your character doing so and presenting a course of action that, in the judgement of the DM, solves the situation. You make it sound like it is about manipulating the DM and is therefore unearned. I don't completely remove ability scores and ability checks from my game. I just listen to player driven approaches first. Intelligence checks and Charisma checks are a part of the game and are not eliminated. But you do make a good point. Knowledge whether from experience from the game, good guesswork, or even reading the manual/module is a part of Skilled Play. A player who has played D&D for 20-30 years has every right to put that accumulated experience to bear on being successful at the game. D&D is a game. Practice and experience makes you better at it. Reading the manual/module might be cheating, but sometimes it can't be helped. Sometimes you run for someone who is a DM. Sometimes that player who is a DM may know more about the game than you do. They may have ran the module you are running already. They may have ran a campaign that used all the same monsters you used. But you present this in the context of this someone manipulating or getting one over on the DM by dumping Int and Cha and then using their knowledge to make up for it as a way to 'game the system'. You seem to present this in the worst possible light. I doubt that this really happens all that much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Skilled Play, or Role Play: How Do You Approach Playing D&D?
Top