Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Skilled Play, or Role Play: How Do You Approach Playing D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 8155912" data-attributes="member: 177"><p>I'm going to zoom out a bit...</p><p></p><p>Broadly, being skilled is being able to do a thing quickly, well, and with relatively low effort. But, skills are not entirely transferable. Being a skilled carpenter does not make you a skilled cellist. So, "skilled play" as Gygax wrote about it, is really "skilled <em>Gygaxian</em> play" - approaching the game as Gygax seems to have preferred, and using a particular set of skills and knowledge his games engendered and required.</p><p></p><p>What counts as "skilled play" though, is going to change from game to game. If you bring skilled Gygaxian play to my Fate-based pulp-action game, you are not going to succeed often, and are apt to have a pretty unfulfilling rpg experience. </p><p></p><p>More broadly, then, skilled play is knowing and using the rules and genre of the particular game, and being able to lean into them to enhance play for yourself and the table. "Skilled play" is defined relative to the rule set, genre, and goals of play.</p><p></p><p>In Gygaxian 1e, skilled play is constant explicit pixel-bitching searches and prodding each square of a corridor with a 10' pole to set off traps before you get there. In 5e, the skilled play is setting up your character with a 23 passive investigation skill so that they're bloody Sherlock Holmes.</p><p></p><p>So, returning to the OP then, we reveal that while the dichotomy between skilled Gygaxian play and role play may make some sense, skilled play <em>in general</em> is only opposite skilled play in some games/genres, but not in all.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8155912, member: 177"] I'm going to zoom out a bit... Broadly, being skilled is being able to do a thing quickly, well, and with relatively low effort. But, skills are not entirely transferable. Being a skilled carpenter does not make you a skilled cellist. So, "skilled play" as Gygax wrote about it, is really "skilled [I]Gygaxian[/I] play" - approaching the game as Gygax seems to have preferred, and using a particular set of skills and knowledge his games engendered and required. What counts as "skilled play" though, is going to change from game to game. If you bring skilled Gygaxian play to my Fate-based pulp-action game, you are not going to succeed often, and are apt to have a pretty unfulfilling rpg experience. More broadly, then, skilled play is knowing and using the rules and genre of the particular game, and being able to lean into them to enhance play for yourself and the table. "Skilled play" is defined relative to the rule set, genre, and goals of play. In Gygaxian 1e, skilled play is constant explicit pixel-bitching searches and prodding each square of a corridor with a 10' pole to set off traps before you get there. In 5e, the skilled play is setting up your character with a 23 passive investigation skill so that they're bloody Sherlock Holmes. So, returning to the OP then, we reveal that while the dichotomy between skilled Gygaxian play and role play may make some sense, skilled play [I]in general[/I] is only opposite skilled play in some games/genres, but not in all. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Skilled Play, or Role Play: How Do You Approach Playing D&D?
Top