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Skilled Play, or Role Play: How Do You Approach Playing D&D?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8157465" data-attributes="member: 82106"><p>Then what is happening in Burning Wheel? A player gives his character a belief, or a 'wise' (specialized knowledge) and then declares an action based on that which, at least potentially establishes fiction. The example in a different thread was a PC making a check against a 'wise' to establish the exact location of a building which he claims to know is in this area. He succeeds, the building is now canonically established to be in a location (which I guess was a detail the GM then established) within the region in question. </p><p></p><p>I don't see a binary thing going on here where one player is describing and the other player's character is reacting to that description. It simply doesn't describe that play at all, yet BW is most certainly an RPG. I think the question here might then be about the granularity of the interactions. I believe you are describing a D&D-like kind of process where a DM continuously describes, with the players interjecting PC action declarations and questions which can be addressed declaratively about what has been described. Now, how would an 'establishing declaration' like the one I described above fit in there? The player can describe an ACTION 'consulting my knowledge' with the intent of answering a certain question in a dispositive manner, so that it establishes something. The GM can then provide more fiction in line with what is now established. It can sort of be described as "one participant describes, one reacts" but that doesn't capture the essential essence of what just took place at all, IMHO. It is a whole different paradigm.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8157465, member: 82106"] Then what is happening in Burning Wheel? A player gives his character a belief, or a 'wise' (specialized knowledge) and then declares an action based on that which, at least potentially establishes fiction. The example in a different thread was a PC making a check against a 'wise' to establish the exact location of a building which he claims to know is in this area. He succeeds, the building is now canonically established to be in a location (which I guess was a detail the GM then established) within the region in question. I don't see a binary thing going on here where one player is describing and the other player's character is reacting to that description. It simply doesn't describe that play at all, yet BW is most certainly an RPG. I think the question here might then be about the granularity of the interactions. I believe you are describing a D&D-like kind of process where a DM continuously describes, with the players interjecting PC action declarations and questions which can be addressed declaratively about what has been described. Now, how would an 'establishing declaration' like the one I described above fit in there? The player can describe an ACTION 'consulting my knowledge' with the intent of answering a certain question in a dispositive manner, so that it establishes something. The GM can then provide more fiction in line with what is now established. It can sort of be described as "one participant describes, one reacts" but that doesn't capture the essential essence of what just took place at all, IMHO. It is a whole different paradigm. [/QUOTE]
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