Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Skills and Ability Checks -- Perspective on Consistency vs DM Empowerment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garthanos" data-source="post: 7857357" data-attributes="member: 82504"><p>The monk can spend a short resource he has X of to accomplish Y effect but the fighters encounter resource he has Z of ..... if i allow someone to use Skill Q to accomplish something similar to one of those who is getting the short end of the stick? how difficult really should it be? is it going to be too erratic to be even worth trying? (when should it not be)</p><p></p><p>I mentioned before that someone gave an epic difficulty answer on something and someone else assumed my characters reaction was going to be much earlier in the sequence and didnt have to even do the full follow through. (to help an ally out of falling like someone might do with the feather fall spell the other one assumed you could get the grab in before the fall and the other thought jumping down with a falling friend to cushion there fall was humongous).</p><p></p><p>One table its a nearly impossible and the other its moderate thing. Because of really slight assumption differences. That I just do not see hashing out in a session zero. I just do not see it. I see first edition my character is drowning over swimming rolls eraticness because the dm was forced to improvise all over again.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7857357, member: 82504"] The monk can spend a short resource he has X of to accomplish Y effect but the fighters encounter resource he has Z of ..... if i allow someone to use Skill Q to accomplish something similar to one of those who is getting the short end of the stick? how difficult really should it be? is it going to be too erratic to be even worth trying? (when should it not be) I mentioned before that someone gave an epic difficulty answer on something and someone else assumed my characters reaction was going to be much earlier in the sequence and didnt have to even do the full follow through. (to help an ally out of falling like someone might do with the feather fall spell the other one assumed you could get the grab in before the fall and the other thought jumping down with a falling friend to cushion there fall was humongous). One table its a nearly impossible and the other its moderate thing. Because of really slight assumption differences. That I just do not see hashing out in a session zero. I just do not see it. I see first edition my character is drowning over swimming rolls eraticness because the dm was forced to improvise all over again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Skills and Ability Checks -- Perspective on Consistency vs DM Empowerment
Top