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General Tabletop Discussion
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Skills and Ability Checks -- Perspective on Consistency vs DM Empowerment
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<blockquote data-quote="Garthanos" data-source="post: 7857668" data-attributes="member: 82504"><p>I think if I dm'd 5e and constantly allowed raw attribute use to exceed spell casting and step on class abilities toes at every turn in significant ways that would vastly impact play experience</p><p></p><p><strong>For instance</strong></p><p>Want to attack as many times as possible in a round at level 1 how about a dex (athletics) check for 4? No need for level gating really if its a 20th level character ability I will increase the difficulty by 1 per 5 levels that ought to cover it. I mean I have seen videos of very young archers in videos perform 4 full draw accurate shots in 6 seconds so its realistic. And your character has probably been learning his or her trade since he was 8 years old that is realistic right? Reality is supposed to be the be all end all baseline right? We do not need to look at what other classes can do to allow an improvised action right?</p><p>The fighter maneuvers free every attack ? if you like just describe it to me and I like it no skill check (and maybe you can get an extra attribute bonus to those attacks too) otherwise a str,dex or charisma one depending on the maneuver. You can now do any monk movement enhancement with a simple check double your jumping distance no problem and fall damage free or deflect arrows with a raw dex check all good.</p><p></p><p>Because you know those resources and design choices arent meaningful or important to anyone.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7857668, member: 82504"] I think if I dm'd 5e and constantly allowed raw attribute use to exceed spell casting and step on class abilities toes at every turn in significant ways that would vastly impact play experience [B]For instance[/B] Want to attack as many times as possible in a round at level 1 how about a dex (athletics) check for 4? No need for level gating really if its a 20th level character ability I will increase the difficulty by 1 per 5 levels that ought to cover it. I mean I have seen videos of very young archers in videos perform 4 full draw accurate shots in 6 seconds so its realistic. And your character has probably been learning his or her trade since he was 8 years old that is realistic right? Reality is supposed to be the be all end all baseline right? We do not need to look at what other classes can do to allow an improvised action right? The fighter maneuvers free every attack ? if you like just describe it to me and I like it no skill check (and maybe you can get an extra attribute bonus to those attacks too) otherwise a str,dex or charisma one depending on the maneuver. You can now do any monk movement enhancement with a simple check double your jumping distance no problem and fall damage free or deflect arrows with a raw dex check all good. Because you know those resources and design choices arent meaningful or important to anyone. [/QUOTE]
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