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General Tabletop Discussion
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Skills and Ability Checks -- Perspective on Consistency vs DM Empowerment
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<blockquote data-quote="Garthanos" data-source="post: 7858938" data-attributes="member: 82504"><p>OK the first part I now get you are saying its not totally trivial because there is a range limit. Its still pretty darn trivial or at least simplistic.</p><p></p><p></p><p>So you are claiming other abilities trivialize them sooner? Show me don't just claim it. And if so is it just another magic can do anything moment. And is too powerful again.</p><p></p><p>Ok you are saying that teleport is not a perfect escape even so because when the players have it the nature of the chase is now something completely different. (with teleport blips in the middle and swimming through an astral tide to hide your path or some such high level goo) </p><p></p><p></p><p>Sure but going home in a rush to get the thing needed to cure the affliction your character got that will kill him in short order might be something more complicated especially if the ritual needed requires components you do not at this moment have enough of (its the same dynamic really as the I didnt put it in a spell slot and I need it in less than the time to swap out spells or some such I suppose)</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7858938, member: 82504"] OK the first part I now get you are saying its not totally trivial because there is a range limit. Its still pretty darn trivial or at least simplistic. So you are claiming other abilities trivialize them sooner? Show me don't just claim it. And if so is it just another magic can do anything moment. And is too powerful again. Ok you are saying that teleport is not a perfect escape even so because when the players have it the nature of the chase is now something completely different. (with teleport blips in the middle and swimming through an astral tide to hide your path or some such high level goo) Sure but going home in a rush to get the thing needed to cure the affliction your character got that will kill him in short order might be something more complicated especially if the ritual needed requires components you do not at this moment have enough of (its the same dynamic really as the I didnt put it in a spell slot and I need it in less than the time to swap out spells or some such I suppose) [/QUOTE]
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Skills and Ability Checks -- Perspective on Consistency vs DM Empowerment
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