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Community
General Tabletop Discussion
*Dungeons & Dragons
Skills - Does anyone actually like the way they're headed?
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<blockquote data-quote="Starfox" data-source="post: 6200194" data-attributes="member: 2303"><p>I have no problem with this and don't think it gainsays what I said above. I am all for trying to find the easy way to do things and setting high difficulties for stupendous tasks. What I do have a problem with are things like requiring DC 15 Stealth checks against a +5 bonus to scout an enemy position, with failure of 5 or more equaling at the very least a very humiliating defeat and need of rescue from the rest of the party. 55% success, 20% fail, 25% fumble. Repeat this five times, and the chance of at least one fumble becomes 76%. Very soon, that rogue will either die or give up scouting - rendering the character defunct either way. </p><p></p><p></p><p></p><p>Well, I don't agree here. If a player could pull of his suave craziness, I'd be willing to forgive a lot just for the sheer spunky entertainment value of it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Starfox, post: 6200194, member: 2303"] I have no problem with this and don't think it gainsays what I said above. I am all for trying to find the easy way to do things and setting high difficulties for stupendous tasks. What I do have a problem with are things like requiring DC 15 Stealth checks against a +5 bonus to scout an enemy position, with failure of 5 or more equaling at the very least a very humiliating defeat and need of rescue from the rest of the party. 55% success, 20% fail, 25% fumble. Repeat this five times, and the chance of at least one fumble becomes 76%. Very soon, that rogue will either die or give up scouting - rendering the character defunct either way. Well, I don't agree here. If a player could pull of his suave craziness, I'd be willing to forgive a lot just for the sheer spunky entertainment value of it. :) [/QUOTE]
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Skills - Does anyone actually like the way they're headed?
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